Al,

Thanks for the correction. I've registered for AndAppStore.com, but haven't
uploaded anything since the app is not ready yet.

On Tue, Oct 7, 2008 at 7:24 PM, Al Sutton <[EMAIL PROTECTED]> wrote:

>
> Muthu,
>
> It's AndAppStore.com (not AndroidAppStore), unfortunately a domain
> squatter has taken AndroidAppStore.com :(.
>
> Al.
>
> Muthu Ramadoss wrote:
> > So we have,
> >
> > Android Market
> > Slide ME
> > Handango
> > AndroidAppStore
> >
> > Fantastic!
> >
> > On Tue, Oct 7, 2008 at 6:10 PM, george_c <[EMAIL PROTECTED]
> > <mailto:[EMAIL PROTECTED]>> wrote:
> >
> >     Just to confirm, this is what you will expect below from SlideME.org
> >
> >     Regards
> >     George
> >
> >
> >     On Tue, Oct 7, 2008 at 3:21 PM, george_c <[EMAIL PROTECTED]
> >     <mailto:[EMAIL PROTECTED]>> wrote:
> >
> >         Hello,
> >
> >         We are taking into consideration developers locations, where
> >         they maybe restricted by the kind of accounts they can open or
> >         ways they can receive funds. We have devised a methods and
> >         partnerships per country to allow *all* forms of payments that
> >         are available to each developer locally, including most
> >         alternative payments.
> >
> >         We have also planned out ways they can receive those funds and
> >         spend those funds..  this is quite an innovative offer from
> >         us, that will be very much appreciated by each developer.
> >         Beyond payouts to each developer, any teams could sign up and
> >         we will split pay according to %'s per your team members.
> >          plus plus more...... :)
> >
> >         Payouts are expected to run every two weeks and there wont be
> >         a minimum. Shortly after we plan to make it weekly. We can
> >         remit funds also daily when the volume of transactions
> >         increase and make operations worthwhile. They will hardly be
> >         any costs to remit funds to developers based upon if they
> >         choose our preferred method which will be also favoured by
> >         most since you will be able to cashout or withdraw funds
> >         immediately.
> >
> >         Another method I can mention, is that as a developer you will
> >         be able to deliver your application that can run as trial till
> >         expiry or enable it after payment has been received.  It could
> >         also be free and charge a monthly subscription for example too.
> >
> >         More to be revealed before launch.
> >
> >         Regards
> >         George
> >
> >
> >
> >
> >         On Tue, Oct 7, 2008 at 9:10 AM, plusminus <[EMAIL PROTECTED]
> >         <mailto:[EMAIL PROTECTED]>> wrote:
> >
> >
> >             @2 I meant more like 'when can the developer get the money'.
> >
> >             1. What is 'billing per month'? The user is only able to
> >             use the app
> >             for ~30 days ?
> >
> >             2. I think the DRM link would be nice not just for me :)
> >
> >             Best Regards,
> >             plusminus
> >
> >             On 7 Okt., 01:43, "Shane Isbell" <[EMAIL PROTECTED]
> >             <mailto:[EMAIL PROTECTED]>> wrote:
> >             > On Mon, Oct 6, 2008 at 10:21 PM, plusminus
> >             <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:
> >             >
> >             > > Fine, but I still got questions :-P
> >             >
> >             > > 1. Are the apps tied to an account? I mean, if the
> >             user changes his
> >             > > device, can he move the apps?
> >             >
> >             > The apps are tied to an account, not the device. The
> >             user can do whatever
> >             > they want with the app; we don't enforce DRM of
> >             applications, although
> >             > developers can add their own; we won't preclude that
> either.
> >             >
> >             >
> >             >
> >             > > 2. What types of payment are possible and what is the
> >             amount that
> >             > > triggers the first payment (like Adsense does each $100)?
> >             >
> >             > At launch we are supporting billing per download,
> >             billing per month
> >             > (subscription), and the storage locker concept, which
> >             allows the user to
> >             > download multiple times to whatever device. The actual
> >             transaction cost will
> >             > depend on things like the credit card (Mastercard, Visa,
> >             etc), but expect
> >             > anywhere from 3-5% transaction costs.  The rest goes to
> >             the developer.
> >             > George can jump in with some more specifics when he
> >             comes online, as he is
> >             > setting all this up.
> >             >
> >             >
> >             >
> >             > > 3. Do you offer a library or some code-snippet that
> >             prevent simple
> >             > > copy-pasting of downloaded apks ?
> >             >
> >             > We aren't dealing with DRM, so this would need to be
> >             provided by a 3rd party
> >             > (I can get you the contacts if you are interested).
> >             >
> >             > Shane
> >
> >
> >
> >
> >
> >
> >
> >
> > --
> > take care,
> > Muthu Ramadoss.
> >
> > http://mobeegal.in - mobile search. redefined. +91 98403 48914
> >
> > >
>
>
> --
> Al Sutton
>
> W: www.alsutton.com
> B: alsutton.wordpress.com
> T: twitter.com/alsutton
>
>
> >
>


-- 
take care,
Muthu Ramadoss.

http://mobeegal.in - mobile search. redefined. +91 98403 48914

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