from download counts of paid apps listed on slideme i am curious when
the developers as well as slideme can make money.

best wishes to everyone!!

On Apr 10, 1:02 pm, Shane Isbell <[email protected]> wrote:
> Well, we made it to the one-year mark and are still kicking.
>
> Shane
>
> On Wed, Apr 9, 2008 at 5:15 PM, Shane Isbell <[email protected]> wrote:
> > The SlideME development team is pleased to announce the launch of a new
> > content portal for the discovery and delivery of Android applications:
> >http://slideme.org. This is a community portal with a focus on small
> > developers. You can upload Android applications, have it rated and commented
> > on, as well as find resources for promoting your skills and applications. We
> > also thought it was important to demonstrate the technology of discovering
> > and getting the content to a device, so we are also simultaneously releasing
> > the SlideME Community Edition Application Manager:
> >http://code.google.com/p/slidemeunder Apache License 2.0. SAMce will
> > allow you to discover, download and install from any JVending portal. You
> > can find more details on how this is done on the project site.
>
> > If you download SAMce, then by default, the client is hooked into SlideME
> > server so you can get started testing it without much effort. You can also
> > sign up for an account and submit your own content, which then become
> > available for others to see and download.
>
> > There is a pretty heavy focus in our group on open-source, so we were
> > careful in not tightly coupling the SAM client into the SlideME portal.  You
> > can set up your own instance of JVending
> >http://code.google.com/p/jvending for testing with SAM or even to start
> > building your own community, although we hope you will find ours useful.
>
> > If you are a Maven user, you can usehttp://code.google.com/p/masato
> > directly deploy your Android applications to slideme.org (or your own
> > instance of JV) as part of your release process. We are trying to make the
> > process of getting the apps to users as painless as possible.
>
> > Shane
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