Chrome uses a one-process-per-window model that trades stability/security
for memory use and efficiency. That is fine on a desktop with multiple gigs
of ram, not so good on an embedded device.

On Fri, Apr 10, 2009 at 9:35 PM, Jesse McGrew <[email protected]> wrote:

>
> On Apr 10, 3:13 pm, Disconnect <[email protected]> wrote:
> > You must run windows. (Not being snarky, but that is the only place
> chrome
> > runs.. no mac, no linux.)
> >
> > Android is webkit for a very simple reason - its embeddable. Its small,
> it
> > has a decent separation of display (java, on android) and core engine (C)
> > and in general works small.
> >
> > Chrome .. doesn't. (By design, in fact, its a memory hog.) So I can't
> speak
> > for google, but I can say its -very- unlikely, for a lot of reasons.
>
> Er... Chrome is based on WebKit too.
>
> Jesse
> >
>

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