My app currently makes on average 5 to 10 dollars a day. When I do
updates to it, it jumps up higher than that for a few days. I've made
probably around $600 dollars or such so far over the life of the app,
which was first released in Aprilish timeframe. So I think it's doing
pretty good yet (not as good as I would have liked of course but still
good). I hope when more phones come out the sales will jump up even
more. Along with that I have some more features I plan on putting into
the app as well, which should boost sales again.

I think most people are afraid to discuss money because the market is
new and they don't want to give away any "secrets", etc.

-niko

On Jun 23, 9:11 am, Al Sutton <[email protected]> wrote:
> Funky Expenses is shipped as in ad-support and pay-for ad free versions, both 
> receive the same releases at the same time.
>
> The current stats are 1976 active installs of the ad-supported version, 1 
> install of the pay-for version.
>
> Definitely seems like respond better to googlish model of free ad-supported 
> apps.
>
> Al.
>
> --
>
> * Written an Android App? - List it athttp://andappstore.com/*
>
> ======
> Funky Android Limited is registered in England & Wales with the
> company number  6741909. The registered head office is Kemp House,
> 152-160 City Road, London,  EC1V 2NX, UK.
>
> The views expressed in this email are those of the author and not
> necessarily those of Funky Android Limited, it's associates, or it's
> subsidiaries.
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Ed
> Sent: 23 June 2009 12:38
> To: Android Discuss
> Subject: [android-discuss] Re: "Apple iPhone Developers Mostly Don't Make 
> Much Money"
>
> I agree. The business model needs to match customer expectations. A a
> google customer I expect applications that deliver the user experience
> of, say, Google Maps, to be free. Why would I expect anything less?
> In business there is the concept of a price umbrella, where major
> players who define a market establish the de-facto rules for how it
> operates. When choosing to participate in a market, companies look at
> how the market is structured and choose to go into markets that are
> ordered and have a market leader setting a price umbrella that smaller
> players can live under without taking a bath...
>
> How much does Google charge for it's ads? Can you deliver a better
> return for advertisers at a lower cost by developing a product that is
> more market specific than google?
>
> There are a few places where that can happen with hobby enabling apps
> for young people.  AT&T has business discount rate plans on the iPhone
> that erode T-Mobile's rate plan price advantage, for those who have
> access to them...
>
> On Jun 20, 12:55 pm, Moss <[email protected]> wrote:
> > The Market is still young and the whole Android system is more
> > OpenSource than Appel, so your business model should be more
> > OpenSource oriented (Free to use pai for service)!
>
> > On 16 jun, 22:07, Aaron <[email protected]> wrote:
>
> > > To this day, I still believe it's the customers.  They are much
> > > cheaper, complaining constantly about having to pay anything for an
> > > application and rating poorly consequently.
>
> > > In addition, there are waay too many free applications due to the free
> > > nature of the Market initially that no one is willing to pay for a
> > > quality app.
>
> > > Lastly as more phones come out at the end of this year, the sales
> > > should double or quadruple.  It's hard to make a mark on the iphone
> > > due to the large amount of applications available.  It's easier to
> > > make a name on Android and wait for the sales to increase over time.
> > > I will call Android development more of an investment.
>
> > > On Jun 16, 9:57 am, JP <[email protected]> wrote:
>
> > > > Of course there's an engineering effort on the side of carriers and
> > > > manufacturers to get them going with Android. And there's, for lack of
> > > > a better term, a cottage industry all the way down to eBay making c25
> > > > on extra pics for auctions of devices that run Android. My point here
> > > > is that *app* users are going through the Market that has the big name
> > > > behind it, while a seeingly increasing number of devs are looking
> > > > around, wondering if they're on the right bus here.
>
> > > > On Jun 16, 6:04 am, "Mark Murphy" <[email protected]> wrote:
>
> > > > > You have a disturbingly narrow view of the Android ecosystem.
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