I noticed the same thing when playing OGG files through the MediaPlayer. In my game FRG, the draw/update thread probably swallows a large portion of CPU time causing the occasional skip. Music also tends to skip when the garbage collector runs. The problem doesn't happen for me if I play MP3s through the MediaPlayer. Unfortunately MP3s seem to have a fraction of a second delay when starting while OGGs do not.
I've also noticed the AudioFlinger issues but they don't seem to correlate with the pauses I experience. I've never had write blocks for the amount of times you've listed though. Anybody else have similar issues? Ernest Woo Woo Games http://www.woogames.com On Sep 5, 12:23 am, schwiz <[email protected]> wrote: > I am constantly getting horrible playback on music on my g1, It will > cut out constantly for a second or two, I finally caught it happen > while I had log cat running, anyone know what this error is from and > how to fix it? I am running the latest cyanogen mod but this was > happening to me way back when I was running regular tmobile cupcake > (actually the reason I rooted, because I thought It was a memory > issue) anyways here is the log message. > > 09-04 23:18:09.953: WARN/AudioFlinger(123): write blocked for 156 > msecs > 09-04 23:18:10.363: WARN/AudioFlinger(123): write blocked for 412 > msecs > 09-04 23:18:10.604: WARN/AudioFlinger(123): write blocked for 235 msecs --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
