Wow! Really thanks for that list. To my shame some aspects are really
new to me (Life game as example). But wikipedia rocks, as usually =)
Just one question about first item -- this is really academic task
(seems to be right to me). But how is it possible to make it
"connected" with android?
This idea with networking seems to be promising too. But how difficult
will it be to debug and test it withing emulator only? (without the
device). The 3-d paragraph is also hard to debug, without real device,
isn't it? And the 4-th paragraph is a brand new for me -- herd about
WOPR for the first time in life.
So, I'm now to work on all this ideas and if get any future questions
-- hope to post them here.

btw, just to give some info about me -- here's my profile
http://masters.donntu.edu.ua/2009/fvti/ugnichenko/indexe.htm

//wbr Dmitriy.



On Sep 6, 4:57 am, "Yusuf Saib (T-Mobile USA)" <yusuf.s...@t-
Mobile.com> wrote:
> Putting on my thinking cap...
> 1) Graphics: Game of Life modified for fractal terrain
> 2) Networking: mesh networking using zeroconf
> 3) Security: end-to-end encrypted SMS, IM or VoIP.
> 4) All: A graphical representation of an automated effort to hack into
> a network. Like WOPR!
>
> Yusuf Saib
> Android
> ·T· · ·Mobile· stick together
> The views, opinions and statements in this email are those of the
> author solely in their individual capacity, and do not necessarily
> represent those of T-Mobile USA, Inc.
>

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