According to the chart in TFA, charges apply to the web based Maps
API. Android has a separate API, even if in the end the API's are
based on the same base map data. A few things to consider on Android:
- There's the element of handset manufacturers that went through the
exercise of going under the umbrella of Google Experience. There are
certain expectations there I am sure, including the ability to
leverage no-charge apps into handset sales. No more of these, if devs
face charges as users merrily zoom around in their subclasses of
MapView...
- There's the element that the Google Maps app for Android has
developed beyond the capabilities of the corresponding API. With the
introduction of usage charges, the expectation at the end of devs
would be that the Maps API was going to be brought up to and
maintained at the level of the user experience that the Google Maps
app offers, 3D effects and all. Not that we'd have any choice, unless
we could go with OSM, come to think of it.

Switching topics... Aside from that, you probably should soldier on
with the Maps API approach. In general, iframing maps (as your
corporate hacks envisions as far as I can tell)  is, or is expected to
be a thing of the past, both on Bing as well as Google Maps.


On Oct 27, 11:53 am, Mike Wolfson <mwolf...@gmail.com> wrote:
> So anyone know how this effects Android?
>
> I just started using Android Maps, after fighting a battle with corporate
> (who wanted to use Bing Maps in a WebView, Ugh).  Google Maps being free
> was a big selling point.    
>
> Just wondering if they are planning on enforcing this on Android as well?  

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