It seems the current design rule is:
1.Always mark as immutable for the source bitmap raw data,like in
BitmapFactory::decode
2.User can decide to set as mutable/immutable when create copy from
the source bitmap,like in Bitmap:copy().

webmonkey wrote:
> Is the reason that the loading funtions in BitmapFactory always return
> immutable bitmaps by design?
>
> I tracked the actual setting to Immutable down to the following code
> in the last part of the doDecode function in the BitmapFactory.cpp
> file:
>
>
>  // promise we will never change our pixels (great for sharing and
> pictures)
>     SkPixelRef* ref = bitmap->pixelRef();
>     SkASSERT(ref);
>     ref->setImmutable();
>
>
> It would be great to have an option in BitmapFactory.Options where you
> can set that you want a mutable bitmap. This way when you want to edit
> the bitmap that you open you don't have to copy it, saving a lot of
> memory, especially for large bitmaps.
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