Hi, My requirement needs me to draw the RGB data from the framework layer.
Is this possible? From the android code, I seem to understand the following : 1. Create an ISurface object from a surfaceView -> surfaceHolder 2. Create a IMemory object with the RGB data 4. Call ISurface->RegisterBuffer() sample piece of code: *************************** void DisplayFrame(UINT8 * frameBuffer, UINT32 frameSize) { sp<Surface> surface ; sp<ISurface> iSurface = surface->getISurface (); heap = new MemoryHeapBase (frameSize); mBuffers = new MemoryBase(heap, 0, frameSize); memcpy (heap->base, frameBuffer, frameSize * 2); iSurface->registerBuffers (w,h,w,h,PIXEL_FORMAT_RGB_565, heap); iSurface->postBuffer(0); } My doubts are :: 1. Is my understanding right? 2. How do i create a surface object ? Thanks & Regards S.Sriniamul Unlimited freedom, unlimited storage. Get it now, on http://help.yahoo.com/l/in/yahoo/mail/yahoomail/tools/tools-08.html/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---