You want to use the push buffer interface. Look at external/opencore/
android/android_surface_output.cpp

On Feb 9, 4:19 am, [email protected] wrote:
> Hi,
> In cupcake code EGLDisplaySurface opens /dev/graphics/fb0 framebuffer.
> My requirement is I have to open one more device node for video
> rendering and use copybit engine to render the YUV data. where can i
> open one more framebuffer? how to switch between the framebuffer?
>
> regards
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