Some controls won't let me set the drawables from code.  For instance,
AnalogClock and TransitionDrawable.

On Mar 9, 3:08 pm, Romain Guy <romain...@google.com> wrote:
> Why don't you just create a Drawable manually instead?
>
> new BitmapDrawable(BitmapFactory.decodeXXX(...))
>
> On Mon, Mar 9, 2009 at 1:47 PM, van.etten.m...@gmail.com
>
>
>
> <van.etten.m...@gmail.com> wrote:
>
> >> you can do drawable.createFromPath(), cant 'inflate' drawable
> > That makes a new drawable, I want to change the one already loaded.
> > You can inflate drawables using the <bitmap> tag.
>
> >> getDrawable() already inflate drawables if the drawable uses XML.
> > Yes, but it inflates using the png defined in the XML.  I now want to
> > change that png to a different png at runtime.
>
> > Basically, I would want to do this if it were possible:
> > getContext().getResources().setDrawable(R.drawable.clock_dial,
> > Drawable.createFromPath("x"));
>
> > On Mar 9, 2:11 pm, Romain Guy <romain...@google.com> wrote:
> >> getDrawable() already inflate drawables if the drawable uses XML.
>
> >> On Mon, Mar 9, 2009 at 1:06 PM, Jay Liang <zl25dre...@gmail.com> wrote:
> >> > you can do drawable.createFromPath(), cant 'inflate' drawable
>
> >> > On Mon, Mar 9, 2009 at 4:00 PM, van.etten.m...@gmail.com
> >> > <van.etten.m...@gmail.com> wrote:
>
> >> >> Lets say I inflate a view.  Now I want to change a drawable to a
> >> >> different png.
>
> >> >> I was thinking of something like this:
>
> >> >> Drawable drawable = getContext().getResources().getDrawable
> >> >> (R.drawable.clock_dial);
> >> >> drawable.inflate( resources, xmlParser, attrs );
>
> >> >> Actually, I want to inflate from another context/app.  I started
> >> >> looking at themes, but I don't see that is covers drawables.  Perhaps
> >> >> there is a better way?  Am I missing a formal way of doing this?
>
> >> >> Thanks for you help,
> >> >> John
>
> >> >> On Mar 9, 12:26 pm, Romain Guy <romain...@google.com> wrote:
> >> >> > What do you mean exactly?
>
> >> >> > On Mon, Mar 9, 2009 at 11:24 AM, van.etten.m...@gmail.com
>
> >> >> > <van.etten.m...@gmail.com> wrote:
>
> >> >> > > Is it possible to change an existing drawable instance by calling 
> >> >> > > it's
> >> >> > > inflate method?  I was hoping to implement skinning by simply 
> >> >> > > changing
> >> >> > > my drawables after the view is inflated since there appears to be no
> >> >> > > way to do it while inflating.
>
> >> >> > > Perhaps I'm missing a better way?
>
> >> >> > --
> >> >> > Romain Guy
> >> >> > Android framework engineer
> >> >> > romain...@android.com
>
> >> >> > Note: please don't send private questions to me, as I don't have time
> >> >> > to provide private support.  All such questions should be posted on
> >> >> > public forums, where I and others can see and answer them
>
> >> --
> >> Romain Guy
> >> Android framework engineer
> >> romain...@android.com
>
> >> Note: please don't send private questions to me, as I don't have time
> >> to provide private support.  All such questions should be posted on
> >> public forums, where I and others can see and answer them
>
> --
> Romain Guy
> Android framework engineer
> romain...@android.com
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them
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