Hi, all I wonder the behavior of overlay_queuebuffer. Does it block the application? Our display hardware swap buffers on per vetical retrace. So during queueBuffer, there can be 2 implementation here:
1. Record the buffer, and return immediately. Driver will post it in the next vertical retrace interrupt. 2. Block the application, and return until the next vertical retrace. Item 1 will save more time. But it seems that Android has no interface to define MAX queue number. For example, if user press "Pause" bottom of the application, there may be still quite many commands queued to display. So that application can't stop overlay display in time. Regards, Jill --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---