I think the better way, which will serve you a long way, is to wrap an
OMX wrapper around your decoder.

-Ravi

On Jun 23, 1:02 am, thinku <sunthin...@gmail.com> wrote:
>  thankyou v_dusan and chrisk for your quicker reply
>
> eventhough it is little complicated, i guess i can proceed in
> integrating the HW codec (non-omx) to the opencore by changing the
> calls to the SW codec stuffs.. in this file
>
> opencore/codecs_v2/video/m4v_h263/dec/src/pvm4vdecoder.cpp
>
> please give your comment, on this way of bringing the hw codec. is
> there any hidden problem that arise later.. thanks!
>
> On Jun 23, 12:44 am, chrisk <savich...@gmail.com> wrote:
>
> > Also, OMX components for TI h/w can be found atwww.omapzoom.org.
>
> >  -Chris
>
> > On Jun 22, 9:13 am, v_dusan <veselino...@pv.com> wrote:
>
> > > Codecs should be integrated into OpenCore using the OMX interface,
> > > i.e. in your case - writing an OMX component "wrapper" around the hw
> > > codec.
> > > Read the provided documentation (omx_integration_guide.pdf,
> > > openmax_call_sequences.pdf etc.).
>
> > >http://android.git.kernel.org/?p=platform/external/opencore.git;a=tre...
>
> > > On Jun 22, 9:04 am, thinku <sunthin...@gmail.com> wrote:
>
> > > > hello all,
>
> > > > i am in progress of integrating a HW codec, that i got from TI for
> > > > omap processors.
>
> > > > this hw codec codes are in 'C' and not OMX complaint.
>
> > > > in that case without understanding the much of inner implementation of
> > > > opencore..
>
> > > > i thought i can change the calls to the software codec, that is made
> > > > in the
>
> > > > opencore/codecs_v2/video/m4v_h263/dec/src/pvm4vdecoder.cpp
>
> > > > to call the HW codec.. so i proceeded looking on that.. but
>
> > > > again.. as all those stuffs are in Classes.. it again..getting
> > > > complicated..
>
> > > > so, can somebody answer me, which is option..is better..
>
> > > > OMX compliant or
> > > > Direct codec..
>
> > > > also where exactly i need to start, to integrate the HW codec (non-omx
> > > > complaint) if not using the software codec calls.
>
> > > > thanks...
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