Well your estimate for the graphics is way low.  That's just a framebuffer
-- every window has its own buffer (and is actually double-buffered) as
well.

The modem is a lot more too. :)

Anyway, regardless of exactly what takes what, this is the RAM we end up
with on the device.

On Thu, Jul 9, 2009 at 6:58 PM, tom <tomisl...@gmail.com> wrote:

>
> 2MB framebuffer should be enough for a 480*320*16bpp device, (even
> considering the virtual 960 width, and double buffer)
> for camera, a 3M pixel camera, 6MB might be enough, or the worst 10MB
> Modem, RAM for its execution, plus the AP-BP communication, 15M is
> enough enough.
> other driver's DMA buffer should be all small.
> correct me if i am wrong or missed something.
>
> I can think of at most 20M usage.
> there is still a big gap to the "lost" 91MB :-(
>
> Thanks,
> Tom
>
> On Jul 10, 1:25 am, Dianne Hackborn <hack...@android.com> wrote:
> > On Wed, Jul 8, 2009 at 10:33 PM, tom <tomisl...@gmail.com> wrote:
> > > yes, kernel need to reserve some for its text, data, mem_map, and
> > > other like FB etc.
> > > But, 192-101=91MB, does modem need 91MB?!
> >
> > It also includes DMA buffers, graphics memory, etc.
> >
> > --
> > Dianne Hackborn
> > Android framework engineer
> > hack...@android.com
> >
> > Note: please don't send private questions to me, as I don't have time to
> > provide private support, and so won't reply to such e-mails.  All such
> > questions should be posted on public forums, where I and others can see
> and
> > answer them.
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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