On Wed, May 25, 2011 at 11:22 AM, Anil
<anil.phi...@motorolasolutions.com> wrote:
>
> Just an observation: both Linphone native and SIP Droid produce the
> same buffer overflow error on the virtualized es 2.1 board.
>
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
> W/AudioFlinger( 1207): RecordThread: buffer overflow
>
> I can help debug if you can give me a few pointers where to look.
> (Cscope could not find RecordThread)


how about here:
./frameworks/base/libs/audioflinger/AudioFlinger.cpp
./frameworks/base/media/libmedia/IAudioFlingerClient.cpp
./frameworks/base/media/libmedia/IAudioFlinger.cpp
For eg:
./frameworks/base/libs/audioflinger/AudioFlinger.h:
    class RecordThread;
            friend class RecordThread;
        friend class RecordThread;
              RecordThread *checkRecordThread_l(int input) const;
    class RecordThread : public ThreadBase, public AudioBufferProvider
are some search results.....

  Anil

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Regards,
Peter Teoh

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