I have a lot of questions about alsa, here i go.. I am trying to use alsa api in a native C application to play some sound on the HTC Dream. If i cross-compile the application for ARM with the tools provided in the sdk and with the include files from WindRiver's alsa-lib, and then link it with libaudio.so (does the library have to be compiled in a special way ?), would it work? I want to play some sound on an unmodified Android that's been shipped with my phone, and I don't know if it already has ALSA drivers. Do the androids shipped with the non-Dev G1's have alsa support?If they do have ALSA drivers in the kernel, if i compile the alsa-lib and put it...let's say....in /data/local, then dynamically-link my native application with the library, would it work out-of-the-box for a non- dev G1?
I know, a lot of questions..please correct me where I got things wrong. --~--~---------~--~----~------------~-------~--~----~ unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---