---------- Forwarded message ---------- From: Fred Grott <fred.gr...@gmail.com> Date: Mon, Aug 24, 2009 at 7:55 PM Subject: Re: android widgets on WVGA To: android-platf...@googlegroups.com
No, dip refers independent resolution so obviously not But what advantage do I get if I have a wvga. Where is the widget layout part in the android source code. Cant that be custommized? On Mon, Aug 24, 2009 at 9:05 AM, vishal bhoj <vishalb...@gmail.com> wrote: > Hello Everyone, > > I am trying to run widgets on wvga resolution emulator. > But with such a wide screen I thought I could populate more number of > widgets but looks like the same number of widgets would fill as in hvga > screen. > I have set the *ro*.sf.lcd_density=220; > I could layout 3 clocks widgets; > When I set *ro*.sf.lcd_density=160 > even then I could just layout 3 clock widgets; > All the widgets look fine. > I want to know is it possible to configure the screen resolution to load > more number of widgets onto the screen by changing*. > > *Is it possible that by keeping dpi=160 and wvga I can populate more > widget ? > > I am doing this exercise not from an app developer point of view but from > platform point of view. > > -- > with regards vishal > > > -- with regards vishal --~--~---------~--~----~------------~-------~--~----~ unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---