I have a doubt, could you please clarify it,
Just by increasing the DMA  Size , how the size got changed to
1024*600, what is the logical connection between the memory size and
the display support.

Regards
kokki

On Jan 23, 12:20 pm, James Wang <jameswangc...@gmail.com> wrote:
> My colleague solved this problem and made emulator support 1024 * 600
> screen. Before, I searched groups and found nothing about it. So I am
> sharing our solution with others:
>
> 1.modify memory.h and change 2M to 4M
> ~/android1.6r1/kernel/arch/arm/include/asm/memory.h
> #ifndef CONSISTENT_DMA_SIZE
> //#define CONSISTENT_DMA_SIZE SZ_2M
> #define CONSISTENT_DMA_SIZE SZ_4M
> #endif
>
> 2.compile linux kernel
> make ARCH=arm CROSS_COMPILE=<android source path>/prebuilt/linux-x86/
> toolchain/arm-eabi-4.4.0/bin/arm-eabi- goldfish_defconfig
> make ARCH=arm CROSS_COMPILE=<android source path>/prebuilt/linux-x86/
> toolchain/arm-eabi-4.4.0/bin/arm-eabi- zImage
>
> 3.use new kernel to start up emulator
>
> If anything wrong here, please let us know.

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