I have a doubt, could you please clarify it, Just by increasing the DMA Size , how the size got changed to 1024*600, what is the logical connection between the memory size and the display support.
Regards kokki On Jan 23, 12:20 pm, James Wang <jameswangc...@gmail.com> wrote: > My colleague solved this problem and made emulator support 1024 * 600 > screen. Before, I searched groups and found nothing about it. So I am > sharing our solution with others: > > 1.modify memory.h and change 2M to 4M > ~/android1.6r1/kernel/arch/arm/include/asm/memory.h > #ifndef CONSISTENT_DMA_SIZE > //#define CONSISTENT_DMA_SIZE SZ_2M > #define CONSISTENT_DMA_SIZE SZ_4M > #endif > > 2.compile linux kernel > make ARCH=arm CROSS_COMPILE=<android source path>/prebuilt/linux-x86/ > toolchain/arm-eabi-4.4.0/bin/arm-eabi- goldfish_defconfig > make ARCH=arm CROSS_COMPILE=<android source path>/prebuilt/linux-x86/ > toolchain/arm-eabi-4.4.0/bin/arm-eabi- zImage > > 3.use new kernel to start up emulator > > If anything wrong here, please let us know. -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting