I do hope this gets ported to Hero. :) On Jun 22, 11:40 am, Andy Savage <a...@bluewire.net.nz> wrote: > Hi there... > > In looking at the Rockplayer package it seems they use ffmpeg to do this. > > More specifically they use: > libffmpeg.so, > libcmplayer.so > > So presumably they use ffmpeg to decode the video then pass it to Android. > > Cheers, > Andy > > -- > "The greatest challenge to any thinker is stating the problem in a way that > will allow a solution" > - Bertrand Russell > > Andy Savage > Cell Phone: +852 936 34341 > Skype ID: andy_savage > Linked In:http://www.linkedin.com/in/andysavage > > On Tue, Jun 22, 2010 at 11:16 AM, Andy Savage <a...@bluewire.net.nz> wrote: > > Hi there, > > > Exactly the same question as me. I posted a topic to the developers group > > with this question: > > >http://groups.google.com/group/android-developers/browse_thread/threa... > > > Hoping somebody can shed some light. > > > One interesting thing though... perhaps we can find out? I mean, if the > > player supports XVid then the player must be OpenSource? Or they must make > > the code available since the xVid codec is GPL (a very viral type licence). > > Any players support xVid out there that we could request the code for?? > > > Cheers, > > Andy > > > -- > > "The greatest challenge to any thinker is stating the problem in a way that > > will allow a solution" > > - Bertrand Russell > > > Andy Savage > > Cell Phone: +852 936 34341 > > Skype ID: andy_savage > > Linked In:http://www.linkedin.com/in/andysavage > > > On Tue, Jun 22, 2010 at 9:06 AM, NoraBora <noranb...@gmail.com> wrote: > > >> How is it possible that an app supports the media format OpenCORE > >> doesn't? > > >> Does it mean the app uses its own media framework? > > >> or somehow register parser node to OpenCORE? > > >> Is it possible and encouraging? > > >> -- > >> unsubscribe: > >> android-porting+unsubscr...@googlegroups.com<android-porting%2bunsubscr...@googlegroups.com> > >> website:http://groups.google.com/group/android-porting
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