You need to have the connect method in your client side with the server details can be something like:
(connect(sock, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) On Fri, Aug 27, 2010 at 12:41 PM, Nand <nandithab...@gmail.com> wrote: > Hi, > I want to open a socket connection using native socket functions. I'm > able to bind the socket at the server side. But when i try to connect > to server from from a client, the connection is not being accepted at > server side. Accept() function is not bien called at server side. > > Please somebody help me. > > Related link: > > http://groups.google.com/group/android-porting/browse_thread/thread/b371a2e5a79245ac/d9993f326fd3facc?hl=en&lnk=gst&q=socket > > Regards, > Nand > > -- > unsubscribe: > android-porting+unsubscr...@googlegroups.com<android-porting%2bunsubscr...@googlegroups.com> > website: http://groups.google.com/group/android-porting > -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting