Most any decent IDE should be able to be configured to invoke build commands.
Large software projects intended to be easily maintained and compatible with distributed development tend to avoid the lock-in of an IDE-driven build process and instead provide solid build scripts, which can be triggered in whatever manner an individual developer prefers. The larger the software project, the more important it is to be strategic in your testing, and to develop an awareness of what part of the problem you are and aren't working on. Iterative build-and-try becomes a lot less productive as the build process (and in the case of android, boot process) gets longer in time. On Mar 8, 2:15 am, RD <rohan.de...@gmail.com> wrote: > Hi, > > Is there an IDE for android with which I can build the entire source > code of android and flash it on to my target board? I mean something > like Microsoft Visual Studio, with which we can build and flash binary > images for Windows CE. > > Thanks, > RD. -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting