Btw do you use the latest virtualbox version? because I remember reading something about fixing opengl in virtualbox.
On Wed, Mar 16, 2011 at 1:37 PM, Suman Saraf <sumansa...@gmail.com> wrote: > I am on that mailing list and am also a registered android-x86 developer > :-) > > On 16-Mar-2011, at 6:03 PM, hedwin wrote: > > Try the android-x86 mailing list > > On Tue, Mar 15, 2011 at 10:18 AM, Suman Saraf <sumansa...@gmail.com>wrote: > >> > Hello, >> > >> > I am porting android-x86 to work well inside virtualbox. I have managed >> to get a lot of devices (including multi touch, camera etc.) working. Now I >> am looking at adding support for 3D graphics acceleration. The way this >> works for other OS's is via guest additions where you use a Chromium like >> library to relay the opengl calls to the host (which is windows in my case) >> > >> > Unfortunately, the guest additions for Linux are closely tied to X which >> doesn't exist on Android. >> > >> > Does anyone have pointers on where to start this surgery? I am assuming >> I will need to hack the gralloc and GLES layers at the minimum. Is there any >> good reference on porting android to new graphics hardware? >> > >> > Thanks >> > Suman >> > >> >> -- >> unsubscribe: android-porting+unsubscr...@googlegroups.com >> website: http://groups.google.com/group/android-porting >> > > > -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting