Btw do you use the latest virtualbox version? because I remember reading
something about fixing opengl in virtualbox.

On Wed, Mar 16, 2011 at 1:37 PM, Suman Saraf <sumansa...@gmail.com> wrote:

> I am on that mailing list and am also a registered android-x86 developer
> :-)
>
> On 16-Mar-2011, at 6:03 PM, hedwin wrote:
>
> Try the android-x86 mailing list
>
> On Tue, Mar 15, 2011 at 10:18 AM, Suman Saraf <sumansa...@gmail.com>wrote:
>
>> > Hello,
>> >
>> > I am porting android-x86 to work well inside virtualbox. I have managed
>> to get a lot of devices (including multi touch, camera etc.) working. Now I
>> am looking at adding support for 3D graphics acceleration. The way this
>> works for other OS's is via guest additions where you use a Chromium like
>> library to relay the opengl calls to the host (which is windows in my case)
>> >
>> > Unfortunately, the guest additions for Linux are closely tied to X which
>> doesn't exist on Android.
>> >
>> > Does anyone have pointers on where to start this surgery? I am assuming
>> I will need to hack the gralloc and GLES layers at the minimum. Is there any
>> good reference on porting android to new graphics hardware?
>> >
>> > Thanks
>> > Suman
>> >
>>
>> --
>> unsubscribe: android-porting+unsubscr...@googlegroups.com
>> website: http://groups.google.com/group/android-porting
>>
>
>
>

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