On Friday, December 30, 2011 1:00:14 PM UTC-8, tarr wrote: > > Has anyone ported Android to a 24 Bit LCD using the OMAP2 VRFB > rotation engine? > If I use the DMA engine, things look very nice. Not so with the VRFB. > Not sure if > the problem is that the Android sets the framebuffer bits_per_pixel to > 16 bits, or something > else? > > All suggestions welcome with an appreciative smile. > > cheers - > tarr >
On Friday, December 30, 2011 1:00:14 PM UTC-8, tarr wrote: > > Has anyone ported Android to a 24 Bit LCD using the OMAP2 VRFB > rotation engine? > If I use the DMA engine, things look very nice. Not so with the VRFB. > Not sure if > the problem is that the Android sets the framebuffer bits_per_pixel to > 16 bits, or something > else? > > All suggestions welcome with an appreciative smile. > > cheers - > tarr > On Friday, December 30, 2011 1:00:14 PM UTC-8, tarr wrote: > > Has anyone ported Android to a 24 Bit LCD using the OMAP2 VRFB > rotation engine? > If I use the DMA engine, things look very nice. Not so with the VRFB. > Not sure if > the problem is that the Android sets the framebuffer bits_per_pixel to > 16 bits, or something > else? > > All suggestions welcome with an appreciative smile. > > cheers - > tarr > -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting
minicom.cap
Description: application/cap