On Friday, December 30, 2011 1:00:14 PM UTC-8, tarr wrote:
>
> Has anyone ported Android to a  24 Bit LCD using the OMAP2 VRFB 
> rotation engine? 
> If I use the DMA engine, things look very nice. Not so with the VRFB. 
> Not sure if 
> the problem is that the Android sets the framebuffer bits_per_pixel to 
> 16 bits, or something 
> else? 
>
> All suggestions welcome with an appreciative smile. 
>
> cheers - 
> tarr 
>

On Friday, December 30, 2011 1:00:14 PM UTC-8, tarr wrote:
>
> Has anyone ported Android to a  24 Bit LCD using the OMAP2 VRFB 
> rotation engine? 
> If I use the DMA engine, things look very nice. Not so with the VRFB. 
> Not sure if 
> the problem is that the Android sets the framebuffer bits_per_pixel to 
> 16 bits, or something 
> else? 
>
> All suggestions welcome with an appreciative smile. 
>
> cheers - 
> tarr 
>

On Friday, December 30, 2011 1:00:14 PM UTC-8, tarr wrote:
>
> Has anyone ported Android to a  24 Bit LCD using the OMAP2 VRFB 
> rotation engine? 
> If I use the DMA engine, things look very nice. Not so with the VRFB. 
> Not sure if 
> the problem is that the Android sets the framebuffer bits_per_pixel to 
> 16 bits, or something 
> else? 
>
> All suggestions welcome with an appreciative smile. 
>
> cheers - 
> tarr 
>

-- 
unsubscribe: android-porting+unsubscr...@googlegroups.com
website: http://groups.google.com/group/android-porting

Attachment: minicom.cap
Description: application/cap

Reply via email to