You are correct, it is possible to overflow / clip if there are too many 
active tracks at a high volume.

On Monday, June 1, 2015 at 5:44:55 PM UTC-7, jcboo5...@gmail.com wrote:
>
> Hi.
>  
> I'm Android Developer.
>  
> I have some questions about AudioMixer of Android AudioFramework.
>
>  
>
> When Mixing audio frames sample by sample,
>
>  
>
> In theory, Overflow can be occurred. 
>
>  
>
> Because size of sample is 16bit size , so 32bit outTemp buffer is used in 
> AudioMixer.cpp
>
>  
>
> But, Tracks can be max 32 tracks, so It can be the range of
>
>  
>
> -32*4096*32767 ~ 32(max number of tracks)*4096(volume max 
> value)*32767(sample max valume).
>
>  
>
> But 32bit signed pcm can be ranged of -16*4096*32767 ~ 16*4096*32767.
>
>  
>
> So 16*4096*32767 ~ 32(max number of tracks)*4096(volume max 
> value)*32767(sample max valume) or -32*4096*32767~ -16*4096*32767 range 
> occur overflow.
>
>  
>
> I want know the reason that how come the outTemp buffer size is 32bit, and 
>
>  
>
> When the integer volume range is 0~ 2048 ,or outTemp buffer size is 64bit, 
> the overflow does not occur.
>
>  
>
> Please reply the question.
>
>  
>
> Thanks,
>

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