I am implementing in-app billing into an Android game and we want to use a 
server to store the purchase information.

According to what I understood so far, Android Market will return a 
callback to the app in the form of Broadcast receiver about the purchase 
status. But since we are persisting the transaction information on the 
server, my app has to make some http post request and update my server. 
There is a very high chance that this http post request could be imitated 
by some hacker manually. How do I validate that Android market receipt 
information from my server code?

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