Hi,

I am implementing a simple stream radio player Angular 2+ and SoundManager 
2. In my code I create the soundObject like :

SoundManager.soundManager.createSound({
id: id,
url: streamUrl,
autoLoad: false, 
autoPlay: false, 
volume: 50, 
useFastPolling: true, 
useEQData: true, 
onload: function (bSuccess) {
if (!bSuccess) console.error('Audio not loaded!');
},
whileplaying: function () {
}
});

I would like to know if it is possible to create some kind of sound wave 
using the that.

Thanks!

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