Thanks for the software - great fun.
I've got Eyesweb 3 talking to Animata (translating the OSC through a Max 
patch - tried GlovePIE but couldn't get it to work)

I have a problem translating the data I have in Eyesweb to my model in 
Animata.
Think part of my brain might be missing!
I can make a set of joints in Animata follow the correct trajectories 
but when I create a model everything suddenly confuses my poor brain.

The bones....the bones.

Everything goes funny when I add bones. I guess I need to scale the 
values I am sending because my model is rolling itself into a ball.
Is it possible to scale the model via osc? or should I do it at source.

Or maybe it would be easier to calculate vectors from one joint to another.

I think this is a simple problem but as I said  part of my brain is missing.

If you don't understand what I'm asking then don't worry - nor do I!

If you do understand then please explain it to me!

Thanks,

Gavin
www.digitalfunfair.co.uk


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