details:   http://hg.plopbyte.net/animtk/animtk/rev/0acae4280750
changeset: 322:0acae4280750
user:      "Cedric Pinson <[EMAIL PROTECTED]>"
date:      Fri Oct 24 20:45:46 2008 +0200
description:
update example, coding style

diffs (truncated from 2483 to 300 lines):

diff -r 1e17ce6af3c7 -r 0acae4280750 example/benchmark/bench.cpp
--- a/example/benchmark/bench.cpp       Fri Oct 24 20:33:52 2008 +0200
+++ b/example/benchmark/bench.cpp       Fri Oct 24 20:45:46 2008 +0200
@@ -34,82 +34,85 @@ osgATK::AnimationManager* bench1(int nbA
 osgATK::AnimationManager* bench1(int nbAnimation, int nbKeyframes, int 
nbChannels)
 {
 
-  osgATK::AnimationManager* mng = new osgATK::AnimationManager();
-  // let's start !
-  mng->initTimer();
+    osgATK::AnimationManager* mng = new osgATK::AnimationManager();
+    // let's start !
+    mng->initTimer();
 
-  for (int i = 0; i < nbAnimation; i++) {
+    for (int i = 0; i < nbAnimation; i++) 
+    {
 
-    osgATK::Animation* anim = new osgATK::Animation;
-    anim->setPlaymode(osgATK::Animation::PPONG); 
+        osgATK::Animation* anim = new osgATK::Animation;
+        anim->setPlaymode(osgATK::Animation::PPONG); 
 
-    // Now, let's define our first animation
-    // We need somes keyframes to describe changes
-    osgATK::FloatKeyframeContainer* kf = new osgATK::FloatKeyframeContainer;
+        // Now, let's define our first animation
+        // We need somes keyframes to describe changes
+        osgATK::FloatKeyframeContainer* kf = new 
osgATK::FloatKeyframeContainer;
 
-    for (int k = 0; k < nbKeyframes; k++)
-      kf->push_back(osgATK::FloatKeyframe(k*1.0, k*1.0));
+        for (int k = 0; k < nbKeyframes; k++)
+            kf->push_back(osgATK::FloatKeyframe(k*1.0, k*1.0));
 
-    for (int c = 0; c < nbChannels; c++) {
-      // We need a sampler to interpolate keyframes
-      osgATK::FloatLinearSampler* sampler = new osgATK::FloatLinearSampler;
-      sampler->setKeyframeContainer(kf);
+        for (int c = 0; c < nbChannels; c++) 
+        {
+            // We need a sampler to interpolate keyframes
+            osgATK::FloatLinearSampler* sampler = new 
osgATK::FloatLinearSampler;
+            sampler->setKeyframeContainer(kf);
 
-      // And we finaly bind the sampler with a target (the value we want to 
update)
-      osgATK::FloatLinearChannel* channel = new 
osgATK::FloatLinearChannel(sampler);
-      anim->addChannel(channel);
+            // And we finaly bind the sampler with a target (the value we want 
to update)
+            osgATK::FloatLinearChannel* channel = new 
osgATK::FloatLinearChannel(sampler);
+            anim->addChannel(channel);
+        }
+
+        mng->registerAnimation(anim);
+        mng->playAnimation(anim);
     }
-
-    mng->registerAnimation(anim);
-    mng->playAnimation(anim);
-  }
-  mng->buildTargetReference();
-  return mng;
+    mng->buildTargetReference();
+    return mng;
 }
 
 void benchIt(osgATK::AnimationManager* mng, int nbUpdate)
 {
-  float timeFalse = 0;
-  for (int i = 0; i < nbUpdate; i++) {
-    mng->update(timeFalse);
-    timeFalse += 0.01;
-  }
+    float timeFalse = 0;
+    for (int i = 0; i < nbUpdate; i++) 
+    {
+        mng->update(timeFalse);
+        timeFalse += 0.01;
+    }
 }
 
 int main (int argc, char* argv[])
 {
 
-  int nbupdate = 10000;
+    int nbupdate = 10000;
 
 
-  osg::ref_ptr<osgATK::AnimationManager> bench = bench1(100, 10000, 6);
-  {
-    NPROFILE_SAMPLE("bench1 10000 keysframes");
-    benchIt(bench.get(), nbupdate);
-  }
+    osg::ref_ptr<osgATK::AnimationManager> bench = bench1(100, 10000, 6);
+    {
+        NPROFILE_SAMPLE("bench1 10000 keysframes");
+        benchIt(bench.get(), nbupdate);
+    }
 
-  bench = bench1(100, 1000, 6);
-  {
-    NPROFILE_SAMPLE("bench2 1000 keysframes");
-    benchIt(bench.get(), nbupdate);
-  }
+    bench = bench1(100, 1000, 6);
+    {
+        NPROFILE_SAMPLE("bench2 1000 keysframes");
+        benchIt(bench.get(), nbupdate);
+    }
 
-  bench = bench1(100, 100, 6);
-  {
-    NPROFILE_SAMPLE("bench3 100 keysframes");
-    benchIt(bench.get(), nbupdate);
-  }
+    bench = bench1(100, 100, 6);
+    {
+        NPROFILE_SAMPLE("bench3 100 keysframes");
+        benchIt(bench.get(), nbupdate);
+    }
 
-  bench = bench1(100, 10, 6);
-  {
-    NPROFILE_SAMPLE("bench4 10 keysframes");
-    benchIt(bench.get(), nbupdate);
-  }
+    bench = bench1(100, 10, 6);
+    {
+        NPROFILE_SAMPLE("bench4 10 keysframes");
+        benchIt(bench.get(), nbupdate);
+    }
 
 #ifdef USE_NPROFILE
-  nprf::GetProfiler()->EndProfile();
-  nprf::GetProfiler()->GetRootNode()->DisplayFlatStats(std::cout);
+    nprf::GetProfiler()->EndProfile();
+    nprf::GetProfiler()->GetRootNode()->DisplayFlatStats(std::cout);
 #endif
 
-  return 0;
+    return 0;
 }
diff -r 1e17ce6af3c7 -r 0acae4280750 example/osgnode/osgnode.cpp
--- a/example/osgnode/osgnode.cpp       Fri Oct 24 20:33:52 2008 +0200
+++ b/example/osgnode/osgnode.cpp       Fri Oct 24 20:45:46 2008 +0200
@@ -31,54 +31,55 @@
 #include <osg/Material>
 #include <osgATK/Sampler>
 
-  class AnimtkUpdateCallback : public osg::NodeCallback
-  {
-  public:
+class AnimtkUpdateCallback : public osg::NodeCallback
+{
+public:
     META_Object(osgATK, AnimtkUpdateCallback);
 
-    AnimtkUpdateCallback() {
-      _sampler = new osgATK::Vec3CubicBezierSampler;
-      _playing = false;
-      _lastUpdate = 0;
+    AnimtkUpdateCallback() 
+    {
+        _sampler = new osgATK::Vec3CubicBezierSampler;
+        _playing = false;
+        _lastUpdate = 0;
     }
     AnimtkUpdateCallback(const AnimtkUpdateCallback& val, const osg::CopyOp& 
copyop = osg::CopyOp::SHALLOW_COPY):
-      osg::Object(val, copyop),
-      osg::NodeCallback(val, copyop),
-      _sampler(val._sampler),
-      _startTime(val._startTime),
-      _currentTime(val._currentTime),
-      _playing(val._playing),
-      _lastUpdate(val._lastUpdate)
+        osg::Object(val, copyop),
+        osg::NodeCallback(val, copyop),
+        _sampler(val._sampler),
+        _startTime(val._startTime),
+        _currentTime(val._currentTime),
+        _playing(val._playing),
+        _lastUpdate(val._lastUpdate)
     {
     }
 
     /** Callback method called by the NodeVisitor when visiting a node.*/
     virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
     { 
-      if (nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR && 
-          nv->getFrameStamp() && 
-          nv->getFrameStamp()->getFrameNumber() != _lastUpdate) {
-
-        _lastUpdate = nv->getFrameStamp()->getFrameNumber();
-        _currentTime = osg::Timer::instance()->tick();
-
-        if (_playing && _sampler.get() && _sampler->getKeyframeContainer()) {
-          osg::MatrixTransform* transform = 
dynamic_cast<osg::MatrixTransform*>(node);
-          if (transform) {
-            osg::Vec3 result;
-            float t = osg::Timer::instance()->delta_s(_startTime, 
_currentTime);
-            float duration = _sampler->getEndTime() - _sampler->getStartTime();
-            t = fmod(t, duration);
-            t += _sampler->getStartTime();
-            _sampler->getValueAt(t, result);
-            transform->setMatrix(osg::Matrix::translate(result));
-          }
+        if (nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR && 
+            nv->getFrameStamp() && 
+            nv->getFrameStamp()->getFrameNumber() != _lastUpdate) {
+
+            _lastUpdate = nv->getFrameStamp()->getFrameNumber();
+            _currentTime = osg::Timer::instance()->tick();
+
+            if (_playing && _sampler.get() && 
_sampler->getKeyframeContainer()) {
+                osg::MatrixTransform* transform = 
dynamic_cast<osg::MatrixTransform*>(node);
+                if (transform) {
+                    osg::Vec3 result;
+                    float t = osg::Timer::instance()->delta_s(_startTime, 
_currentTime);
+                    float duration = _sampler->getEndTime() - 
_sampler->getStartTime();
+                    t = fmod(t, duration);
+                    t += _sampler->getStartTime();
+                    _sampler->getValueAt(t, result);
+                    transform->setMatrix(osg::Matrix::translate(result));
+                }
+            }
         }
-      }
-      // note, callback is responsible for scenegraph traversal so
-      // they must call traverse(node,nv) to ensure that the
-      // scene graph subtree (and associated callbacks) are traversed.
-      traverse(node,nv);
+        // note, callback is responsible for scenegraph traversal so
+        // they must call traverse(node,nv) to ensure that the
+        // scene graph subtree (and associated callbacks) are traversed.
+        traverse(node,nv);
     }
 
     void start() { _startTime = osg::Timer::instance()->tick(); _currentTime = 
_startTime; _playing = true;}
@@ -89,55 +90,59 @@
     osg::Timer_t _currentTime;
     bool _playing;
     int _lastUpdate;
-  };
-
-
-  class AnimtkStateSetUpdateCallback : public osg::StateSet::Callback
-  {
-  public:
+};
+
+
+class AnimtkStateSetUpdateCallback : public osg::StateSet::Callback
+{
+public:
     META_Object(osgATK, AnimtkStateSetUpdateCallback);
 
-    AnimtkStateSetUpdateCallback() {
-      _sampler = new osgATK::Vec4LinearSampler;
-      _playing = false;
-      _lastUpdate = 0;
+    AnimtkStateSetUpdateCallback() 
+    {
+        _sampler = new osgATK::Vec4LinearSampler;
+        _playing = false;
+        _lastUpdate = 0;
     }
 
     AnimtkStateSetUpdateCallback(const AnimtkStateSetUpdateCallback& val, 
const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY):
-       osg::Object(val, copyop),
-       osg::StateSet::Callback(val, copyop),
-      _sampler(val._sampler),
-      _startTime(val._startTime),
-      _currentTime(val._currentTime),
-      _playing(val._playing),
-      _lastUpdate(val._lastUpdate)
+        osg::Object(val, copyop),
+        osg::StateSet::Callback(val, copyop),
+        _sampler(val._sampler),
+        _startTime(val._startTime),
+        _currentTime(val._currentTime),
+        _playing(val._playing),
+        _lastUpdate(val._lastUpdate)
     {
     }
 
     /** Callback method called by the NodeVisitor when visiting a node.*/
     virtual void operator()(osg::StateSet* state, osg::NodeVisitor* nv)
     { 
-      if (state && 
-          nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR && 
-          nv->getFrameStamp() && 
-          nv->getFrameStamp()->getFrameNumber() != _lastUpdate) {
-
-        _lastUpdate = nv->getFrameStamp()->getFrameNumber();
-        _currentTime = osg::Timer::instance()->tick();
-
-        if (_playing && _sampler.get() && _sampler->getKeyframeContainer()) {
-          osg::Material* material = 
dynamic_cast<osg::Material*>(state->getAttribute(osg::StateAttribute::MATERIAL));
-          if (material) {
-            osg::Vec4 result;

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