Hi Jim,
I think bug is here ... Just only have found this place during debug,
And need run away for few hours.
static pANTLR3_COMMON_TOKEN
newPoolToken(pANTLR3_TOKEN_FACTORY factory)
{
pANTLR3_COMMON_TOKEN token;
/* See if we need a new token pool before allocating a new
* one
*/
if (factory->nextToken >= ANTLR3_FACTORY_POOL_SIZE)
<<<<<<<<<<<<<< 1 !! If we have FEW pools then this is wrong.
{
/* We ran out of tokens in the current pool, so we need a new pool
*/
newPool(factory);
}
/* Assuming everything went well (we are trying for performance here so
doing minimal
* error checking. Then we can work out what the pointer is to the next
token.
*/
token = factory->pools[factory->thisPool] + factory->nextToken;
^^^^^^^^^^^^^^^^^^^^^^
// RZ: nextToken was 1024, we have
allocate above new pool
// and we should use its ZERO item
factory->nextToken++; // and we get 1025 ...
It seems to me ... We must nextToken counter drop to zero when we allocate
next pool.
And may be correct other places ...
--
Best regards,
Ruslan Zasukhin
VP Engineering and New Technology
Paradigma Software, Inc
Valentina - Joining Worlds of Information
http://www.paradigmasoft.com
[I feel the need: the need for speed]
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