Im building a friends system on my website and Im wondering if I should use a global channel, or one channel for each 2 users that are friends. The down side of a global channel is that it would send data between all the users without being needed (userjoin, userleft, etc..), is there a way to configure a channel so it doesnt send userjoin and userleft events to the client? This may not be a big problem, but if I get more than 1000 users connected there would be a lot of data being transfered them through that "global" channel.
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