Brad Beveridge wrote:
>> But, the SDL window should at least appear regardless.
>>
> OS X's event model, console based applications and multi-threading is
> terrible.  Adding Cocoa into that mix is just another layer of evil.
> I'm curious - does any body have any combo of
> Intel OS X + Lisp + Slime + Cocoa/Carbon + OpenGL + Multithreading +
> keyhandling?
> If so, I'd love to hear about it.  The main issue with threading is
> how Slime spawns events, so when I ask if you are running threaded, I
> really mean is Slime running threaded.
> I am running
> OS X + Slime CVS + SBCL 1.0.4x (threaded and no)

I don't know how much time you are willing to sink into this, but my
next approach would be to try Lispworks OS X, if that works then add
SLIME to the mix. If that combination works then the problem domain is
at least narrowed to SBCL/SLIME.

> I've created a binding for GLFW (if Lispbuilder would like the
> binding, you are welcome to it).  

Why not. Are these raw CFFI bindings or have you lispified the wrapper a
bit more ?

- Luke
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