Hi Luke, On Mon, 2009-10-05 at 17:20 -0700, Luke J Crook wrote: > On Mon, 05 Oct 2009 15:04:33 -0700, Kamil Shakirov <[email protected]> > wrote: > > > Hi, > > > > I am trying to run the OpenGL example from the UsingLispbuilderSDL > > wiki manual with double buffering enabled, just adding > > (sdl:set-gl-attribute :SDL-GL-DOUBLEBUFFER 1) before the sdl:window > > call. > > > Without enabled double buffering it works fine. I am running Mac OS X > > 1.6.1 and SBCL 1.0.31.9 32bit and lispbuilder-sdl from SVN. > > Thanks for the report Kamil. Elliott has confirmed that > (sdl:set-gl-attribute :SDL-GL-DOUBLEBUFFER 1) also breaks in Windows 7. > This needs to be investigated.
Thanks a lot for your help. I'd like to report another problem in Mac OS X (this is working on Linux (Ubuntu 9.04): if I load lispbuilder-sdl (the cocoa helper appears in the Dock) in the current SLIME session and then create SDL window then SBCL silently crashes, SLIME session gets disconnected. Is that a known issue on Mac OS X (1.6.1)? When lispbuilder-sdl is loaded in SBCL started outside SLIME, I can create SDL window, then start main SDL event loop and connect to the running SBCL image via started swank server. For now I have a script that automates all this but it would be great if it could be started all in SLIME. > - Luke > _______________________________________________ > application-builder mailing list > [email protected] > http://www.lispniks.com/mailman/listinfo/application-builder -- --wbr. _______________________________________________ application-builder mailing list [email protected] http://www.lispniks.com/mailman/listinfo/application-builder
