Date: Monday, January 6, 2014 @ 15:19:17 Author: alucryd Revision: 103477
archrelease: copy trunk to multilib-staging-x86_64 Added: pcsx2/repos/multilib-staging-x86_64/ pcsx2/repos/multilib-staging-x86_64/PKGBUILD (from rev 103476, pcsx2/trunk/PKGBUILD) ----------+ PKGBUILD | 53 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) Copied: pcsx2/repos/multilib-staging-x86_64/PKGBUILD (from rev 103476, pcsx2/trunk/PKGBUILD) =================================================================== --- multilib-staging-x86_64/PKGBUILD (rev 0) +++ multilib-staging-x86_64/PKGBUILD 2014-01-06 14:19:17 UTC (rev 103477) @@ -0,0 +1,53 @@ +# $Id$ +# Maintainer: Maxime Gauduin <aluc...@gmail.com> +# Contributor: josephgbr <rafael.f...@gmail.com> +# Contributor: vEX <v...@niechift.com> + +pkgname=pcsx2 +pkgver=1.1.0.r5797 +pkgrel=1 +pkgdesc='A Sony PlayStation 2 emulator' +arch=('i686' 'x86_64') +url='http://www.pcsx2.net' +license=('GPL') +makedepends=('cmake' 'sparsehash' 'svn') +if [[ $CARCH == "i686" ]]; then + depends=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'nvidia-cg-toolkit' 'portaudio' 'sdl2' 'soundtouch' 'wxgtk2.8') +elif [[ $CARCH == "x86_64" ]]; then + makedepends+=('gcc-multilib' 'lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 'lib32-libjpeg-turbo' 'lib32-mesa-libgl' 'lib32-nvidia-cg-toolkit' 'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk2.8') +fi +options=('!emptydirs') +source=("${pkgname}::svn+http://pcsx2.googlecode.com/svn/trunk/#revision=${pkgver#*r}") +sha256sums=('SKIP') + +build() { + cd ${pkgname} + + if [[ -d build ]]; then + rm -rf build + fi + mkdir build && cd build + + if [[ $CARCH == "i686" ]]; then + cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' -D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,SDL2_API,XDG_STD}=TRUE -DPLUGIN_DIR='/usr/lib/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config-2.8' -DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc-2.8' + elif [[ $CARCH == "x86_64" ]]; then + export CC='gcc -m32' + export CXX='g++ -m32' + export PKG_CONFIG_PATH='/usr/lib32/pkgconfig' + cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' -D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,SDL2_API,XDG_STD}=TRUE -DPLUGIN_DIR='/usr/lib32/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config32-2.8' -DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc32-2.8' -DCMAKE_LIBRARY_PATH='/usr/lib32' + fi + + make +} + +package() { + cd ${pkgname}/build + + if [[ $CARCH == "x86_64" ]]; then + depends=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 'lib32-libjpeg-turbo' 'lib32-nvidia-cg-toolkit' 'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk2.8') + fi + + make DESTDIR="${pkgdir}" install +} + +# vim: ts=2 sw=2 et: