Date: Monday, February 3, 2014 @ 12:49:20
  Author: alucryd
Revision: 105256

archrelease: copy trunk to multilib-x86_64

Added:
  pcsx2/repos/multilib-x86_64/PKGBUILD
    (from rev 105255, pcsx2/trunk/PKGBUILD)
Deleted:
  pcsx2/repos/multilib-x86_64/PKGBUILD

----------+
 PKGBUILD |  106 ++++++++++++++++++++++++++++++-------------------------------
 1 file changed, 53 insertions(+), 53 deletions(-)

Deleted: PKGBUILD
===================================================================
--- PKGBUILD    2014-02-03 11:44:27 UTC (rev 105255)
+++ PKGBUILD    2014-02-03 11:49:20 UTC (rev 105256)
@@ -1,53 +0,0 @@
-# $Id$
-# Maintainer: Maxime Gauduin <aluc...@gmail.com>
-# Contributor: josephgbr <rafael.f...@gmail.com>
-# Contributor: vEX <v...@niechift.com>
-
-pkgname=pcsx2
-pkgver=1.1.0.r5797
-pkgrel=1
-pkgdesc='A Sony PlayStation 2 emulator'
-arch=('i686' 'x86_64')
-url='http://www.pcsx2.net'
-license=('GPL')
-makedepends=('cmake' 'sparsehash' 'svn')
-if [[ $CARCH == "i686" ]]; then
-  depends=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'nvidia-cg-toolkit' 
'portaudio' 'sdl2' 'soundtouch' 'wxgtk2.8')
-elif [[ $CARCH == "x86_64" ]]; then
-  makedepends+=('gcc-multilib' 'lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 
'lib32-libjpeg-turbo' 'lib32-mesa-libgl' 'lib32-nvidia-cg-toolkit' 
'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk2.8')
-fi
-options=('!emptydirs')
-source=("${pkgname}::svn+http://pcsx2.googlecode.com/svn/trunk/#revision=${pkgver#*r}";)
-sha256sums=('SKIP')
-
-build() {
-  cd ${pkgname}
-
-  if [[ -d build ]]; then
-    rm -rf build
-  fi
-  mkdir build && cd build
-
-  if [[ $CARCH == "i686" ]]; then
-    cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' 
-D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,SDL2_API,XDG_STD}=TRUE 
-DPLUGIN_DIR='/usr/lib/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' 
-DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config-2.8' 
-DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc-2.8'
-  elif [[ $CARCH == "x86_64" ]]; then
-    export CC='gcc -m32'
-    export CXX='g++ -m32'
-    export PKG_CONFIG_PATH='/usr/lib32/pkgconfig'
-    cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' 
-D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,SDL2_API,XDG_STD}=TRUE 
-DPLUGIN_DIR='/usr/lib32/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' 
-DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config32-2.8' 
-DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc32-2.8' 
-DCMAKE_LIBRARY_PATH='/usr/lib32'
-  fi
-
-  make
-}
-
-package() {
-  cd ${pkgname}/build
-
-  if [[ $CARCH == "x86_64" ]]; then
-    depends=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 
'lib32-libjpeg-turbo' 'lib32-nvidia-cg-toolkit' 'lib32-portaudio' 'lib32-sdl2' 
'lib32-soundtouch' 'lib32-wxgtk2.8')
-  fi
-
-  make DESTDIR="${pkgdir}" install
-}
-
-# vim: ts=2 sw=2 et:

Copied: pcsx2/repos/multilib-x86_64/PKGBUILD (from rev 105255, 
pcsx2/trunk/PKGBUILD)
===================================================================
--- PKGBUILD                            (rev 0)
+++ PKGBUILD    2014-02-03 11:49:20 UTC (rev 105256)
@@ -0,0 +1,53 @@
+# $Id$
+# Maintainer: Maxime Gauduin <aluc...@gmail.com>
+# Contributor: josephgbr <rafael.f...@gmail.com>
+# Contributor: vEX <v...@niechift.com>
+
+pkgname=pcsx2
+pkgver=1.2.0
+pkgrel=1
+pkgdesc='A Sony PlayStation 2 emulator'
+arch=('i686' 'x86_64')
+url='http://www.pcsx2.net'
+license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3')
+makedepends=('cmake' 'sparsehash' 'svn')
+if [[ $CARCH == "i686" ]]; then
+  depends=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'nvidia-cg-toolkit' 
'portaudio' 'sdl2' 'soundtouch' 'wxgtk2.8')
+elif [[ $CARCH == "x86_64" ]]; then
+  makedepends+=('gcc-multilib' 'lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 
'lib32-libjpeg-turbo' 'lib32-mesa-libgl' 'lib32-nvidia-cg-toolkit' 
'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk2.8')
+fi
+options=('!emptydirs')
+source=("${pkgname}-${pkgver}::svn+http://pcsx2.googlecode.com/svn/tags/v${pkgver%.?}";)
+sha256sums=('SKIP')
+
+build() {
+  cd ${pkgname}-${pkgver}
+
+  if [[ -d build ]]; then
+    rm -rf build
+  fi
+  mkdir build && cd build
+
+  if [[ $CARCH == "i686" ]]; then
+    cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' 
-D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,SDL2_API,XDG_STD}=TRUE 
-DPLUGIN_DIR='/usr/lib/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' 
-DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config-2.8' 
-DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc-2.8'
+  elif [[ $CARCH == "x86_64" ]]; then
+    export CC='gcc -m32'
+    export CXX='g++ -m32'
+    export PKG_CONFIG_PATH='/usr/lib32/pkgconfig'
+    cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' 
-D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,SDL2_API,XDG_STD}=TRUE 
-DPLUGIN_DIR='/usr/lib32/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' 
-DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config32-2.8' 
-DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc32-2.8' 
-DCMAKE_LIBRARY_PATH='/usr/lib32'
+  fi
+
+  make
+}
+
+package() {
+  cd ${pkgname}-${pkgver}/build
+
+  if [[ $CARCH == "x86_64" ]]; then
+    depends=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 
'lib32-libjpeg-turbo' 'lib32-nvidia-cg-toolkit' 'lib32-portaudio' 'lib32-sdl2' 
'lib32-soundtouch' 'lib32-wxgtk2.8')
+  fi
+
+  make DESTDIR="${pkgdir}" install
+}
+
+# vim: ts=2 sw=2 et:

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