Date: Sunday, December 6, 2015 @ 22:20:33
  Author: bpiotrowski
Revision: 149239

archrelease: copy trunk to community-staging-i686, community-staging-x86_64

Added:
  gemrb/repos/community-staging-i686/
  gemrb/repos/community-staging-i686/PKGBUILD
    (from rev 149238, gemrb/trunk/PKGBUILD)
  gemrb/repos/community-staging-i686/gemrb.install
    (from rev 149238, gemrb/trunk/gemrb.install)
  gemrb/repos/community-staging-x86_64/
  gemrb/repos/community-staging-x86_64/PKGBUILD
    (from rev 149238, gemrb/trunk/PKGBUILD)
  gemrb/repos/community-staging-x86_64/gemrb.install
    (from rev 149238, gemrb/trunk/gemrb.install)

----------------------------------------+
 community-staging-i686/PKGBUILD        |   37 +++++++++++++++++++++++++++++++
 community-staging-i686/gemrb.install   |   20 ++++++++++++++++
 community-staging-x86_64/PKGBUILD      |   37 +++++++++++++++++++++++++++++++
 community-staging-x86_64/gemrb.install |   20 ++++++++++++++++
 4 files changed, 114 insertions(+)

Copied: gemrb/repos/community-staging-i686/PKGBUILD (from rev 149238, 
gemrb/trunk/PKGBUILD)
===================================================================
--- community-staging-i686/PKGBUILD                             (rev 0)
+++ community-staging-i686/PKGBUILD     2015-12-06 21:20:33 UTC (rev 149239)
@@ -0,0 +1,37 @@
+# $Id$
+# Maintainer: Lukas Jirkovsky <l.jirkov...@gmail.com>
+pkgname=gemrb
+pkgver=0.8.3
+pkgrel=2
+pkgdesc="OSS implementation of Bioware's Infinity Engine which supports eg. 
Baldur's Gate"
+arch=('i686' 'x86_64')
+url="http://www.gemrb.org/";
+license=('GPL')
+depends=('python2' 'openal' 'sdl_mixer' 'hicolor-icon-theme')
+# optionally it is possible to build vlc plugin too
+# for future reference: there is also and experimental SDL2/OpenGL renderer
+makedepends=('cmake')
+install=gemrb.install
+source=("http://downloads.sourceforge.net/sourceforge/gemrb/$pkgname-$pkgver.tar.gz";)
+md5sums=('c5798e118425adcae4a45ec5b1ab77a5')
+
+build() {
+  cd "$srcdir/$pkgname-$pkgver"
+
+  if [ ! -d "$srcdir/build" ] ; then
+    mkdir "$srcdir/build"
+  fi
+  cd "$srcdir/build"
+
+  cmake -DCMAKE_INSTALL_PREFIX=/usr \
+        -DCMAKE_BUILD_TYPE=Release \
+        ../$pkgname-$pkgver
+
+  make
+}
+
+package() {
+  cd "$srcdir"/build
+  make DESTDIR="$pkgdir" install
+}
+

Copied: gemrb/repos/community-staging-i686/gemrb.install (from rev 149238, 
gemrb/trunk/gemrb.install)
===================================================================
--- community-staging-i686/gemrb.install                                (rev 0)
+++ community-staging-i686/gemrb.install        2015-12-06 21:20:33 UTC (rev 
149239)
@@ -0,0 +1,20 @@
+post_install() {
+  cat << EOF
+
+Installing the games
+--------------------
+       1. Install the game(s) (eg using wine or Unshield)
+       2. Copy /etc/gemrb/GemRB.cfg.sample to ~/.gemrb/gemrb.cfg or to 
/etc/gemrb/gemrb.cfg
+       3. Edit gemrb.cfg, mainly to set up the path to the game's data files. 
It is crucial to get this right.
+       4. Now You can start the game by executing "gemrb" at the command line 
prompt
+
+EOF
+
+  gtk-update-icon-cache -f /usr/share/icons/hicolor/
+}
+
+post_remove() {
+  echo "Don't forget to remove game data files."
+  gtk-update-icon-cache -f /usr/share/icons/hicolor/
+}
+

Copied: gemrb/repos/community-staging-x86_64/PKGBUILD (from rev 149238, 
gemrb/trunk/PKGBUILD)
===================================================================
--- community-staging-x86_64/PKGBUILD                           (rev 0)
+++ community-staging-x86_64/PKGBUILD   2015-12-06 21:20:33 UTC (rev 149239)
@@ -0,0 +1,37 @@
+# $Id$
+# Maintainer: Lukas Jirkovsky <l.jirkov...@gmail.com>
+pkgname=gemrb
+pkgver=0.8.3
+pkgrel=2
+pkgdesc="OSS implementation of Bioware's Infinity Engine which supports eg. 
Baldur's Gate"
+arch=('i686' 'x86_64')
+url="http://www.gemrb.org/";
+license=('GPL')
+depends=('python2' 'openal' 'sdl_mixer' 'hicolor-icon-theme')
+# optionally it is possible to build vlc plugin too
+# for future reference: there is also and experimental SDL2/OpenGL renderer
+makedepends=('cmake')
+install=gemrb.install
+source=("http://downloads.sourceforge.net/sourceforge/gemrb/$pkgname-$pkgver.tar.gz";)
+md5sums=('c5798e118425adcae4a45ec5b1ab77a5')
+
+build() {
+  cd "$srcdir/$pkgname-$pkgver"
+
+  if [ ! -d "$srcdir/build" ] ; then
+    mkdir "$srcdir/build"
+  fi
+  cd "$srcdir/build"
+
+  cmake -DCMAKE_INSTALL_PREFIX=/usr \
+        -DCMAKE_BUILD_TYPE=Release \
+        ../$pkgname-$pkgver
+
+  make
+}
+
+package() {
+  cd "$srcdir"/build
+  make DESTDIR="$pkgdir" install
+}
+

Copied: gemrb/repos/community-staging-x86_64/gemrb.install (from rev 149238, 
gemrb/trunk/gemrb.install)
===================================================================
--- community-staging-x86_64/gemrb.install                              (rev 0)
+++ community-staging-x86_64/gemrb.install      2015-12-06 21:20:33 UTC (rev 
149239)
@@ -0,0 +1,20 @@
+post_install() {
+  cat << EOF
+
+Installing the games
+--------------------
+       1. Install the game(s) (eg using wine or Unshield)
+       2. Copy /etc/gemrb/GemRB.cfg.sample to ~/.gemrb/gemrb.cfg or to 
/etc/gemrb/gemrb.cfg
+       3. Edit gemrb.cfg, mainly to set up the path to the game's data files. 
It is crucial to get this right.
+       4. Now You can start the game by executing "gemrb" at the command line 
prompt
+
+EOF
+
+  gtk-update-icon-cache -f /usr/share/icons/hicolor/
+}
+
+post_remove() {
+  echo "Don't forget to remove game data files."
+  gtk-update-icon-cache -f /usr/share/icons/hicolor/
+}
+

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