Date: Thursday, August 4, 2016 @ 17:32:31 Author: arojas Revision: 185076
archrelease: copy trunk to community-staging-i686 Added: pcsx2/repos/community-staging-i686/ pcsx2/repos/community-staging-i686/PKGBUILD (from rev 185075, pcsx2/trunk/PKGBUILD) ----------+ PKGBUILD | 81 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) Copied: pcsx2/repos/community-staging-i686/PKGBUILD (from rev 185075, pcsx2/trunk/PKGBUILD) =================================================================== --- community-staging-i686/PKGBUILD (rev 0) +++ community-staging-i686/PKGBUILD 2016-08-04 17:32:31 UTC (rev 185076) @@ -0,0 +1,81 @@ +# $Id$ +# Maintainer: Maxime Gauduin <aluc...@archlinux.org> +# Contributor: josephgbr <rafael.f...@gmail.com> +# Contributor: vEX <v...@niechift.com> + +pkgname=pcsx2 +pkgver=1.4.0 +pkgrel=3 +pkgdesc='A Sony PlayStation 2 emulator' +arch=('i686' 'x86_64') +url='http://www.pcsx2.net' +license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3') +depends_i686=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'nvidia-cg-toolkit' + 'portaudio' 'sdl2' 'soundtouch' 'wxgtk') +depends_x86_64=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' + 'lib32-libjpeg-turbo' 'lib32-nvidia-cg-toolkit' + 'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' + 'lib32-wxgtk') +makedepends=('cmake' 'png++') +makedepends_x86_64=('gcc-multilib') +optdepends_x86_64=('lib32-gtk-engines: GTK2 engines support' + 'lib32-gtk-engine-unico: Unico GTK2 engine support') +options=('!emptydirs') +source=("$pkgname-$pkgver.tar.gz::https://github.com/PCSX2/pcsx2/archive/v${pkgver}.tar.gz" + pcsx2-gcc6.patch) +sha256sums=('2c8a986e2b6514d7018f6cfd39c4f2a72229b9b4ab06ca6b1d3466dfd9c33005' + 'd78c63808a609a249ec7e8330eeabee306a55ee08d2c9ce9c383b46b334bf7d0') + +prepare() { + cd $pkgname-$pkgver + # Fix build with GCC 6 + patch -p1 -i ../pcsx2-gcc6.patch +} + +build() { + cd pcsx2-${pkgver} + + if [[ -d build ]]; then + rm -rf build + fi + mkdir build && cd build + + if [[ $CARCH == i686 ]]; then + cmake .. \ + -DCMAKE_BUILD_TYPE='Release' \ + -DCMAKE_INSTALL_PREFIX='/usr' \ + -DCMAKE_LIBRARY_PATH='/usr/lib' \ + -DPLUGIN_DIR='/usr/lib/pcsx2' \ + -DGAMEINDEX_DIR='/usr/share/pcsx2' \ + -DDISABLE_ADVANCE_SIMD='TRUE' \ + -DEXTRA_PLUGINS='TRUE' \ + -DREBUILD_SHADER='TRUE' \ + -DGLSL_API='TRUE' \ + -DPACKAGE_MODE='TRUE' \ + -DXDG_STD='TRUE' + elif [[ $CARCH == x86_64 ]]; then + cmake .. \ + -DCMAKE_BUILD_TYPE='Release' \ + -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \ + -DCMAKE_INSTALL_PREFIX='/usr' \ + -DCMAKE_LIBRARY_PATH='/usr/lib32' \ + -DPLUGIN_DIR='/usr/lib32/pcsx2' \ + -DGAMEINDEX_DIR='/usr/share/pcsx2' \ + -DDISABLE_ADVANCE_SIMD='TRUE' \ + -DEXTRA_PLUGINS='TRUE' \ + -DREBUILD_SHADER='TRUE' \ + -DGLSL_API='TRUE' \ + -DPACKAGE_MODE='TRUE' \ + -DXDG_STD='TRUE' + fi + + make +} + +package() { + cd pcsx2-${pkgver}/build + + make DESTDIR="${pkgdir}" install +} + +# vim: ts=2 sw=2 et: