Date: Monday, July 2, 2018 @ 13:55:27 Author: alucryd Revision: 349783
archrelease: copy trunk to community-x86_64 Added: vbam/repos/community-x86_64/PKGBUILD (from rev 349782, vbam/trunk/PKGBUILD) Deleted: vbam/repos/community-x86_64/PKGBUILD ----------+ PKGBUILD | 149 ++++++++++++++++++++++++++++--------------------------------- 1 file changed, 70 insertions(+), 79 deletions(-) Deleted: PKGBUILD =================================================================== --- PKGBUILD 2018-07-02 13:55:16 UTC (rev 349782) +++ PKGBUILD 2018-07-02 13:55:27 UTC (rev 349783) @@ -1,79 +0,0 @@ -# $Id$ -# Maintainer: Maxime Gauduin <aluc...@archlinux.org> -# Contributor: Bartłomiej Piotrowski <nos...@bpiotrowski.pl> - -pkgbase=vbam -pkgname=('vbam-sdl' 'vbam-wx') -pkgver=2.0.2 -pkgrel=4 -pkgdesc='Nintendo GameBoy Advance emulator' -arch=('x86_64') -url='http://vba-m.com' -license=('GPL2') -depends=('gcc-libs' 'glibc' 'libgl' 'libpng' 'sdl2' 'sfml' 'zlib') -makedepends=('cmake' 'ffmpeg' 'wxgtk3' 'zip') -source=("vbam-${pkgver}.tar.gz::https://github.com/visualboyadvance-m/visualboyadvance-m/archive/v${pkgver}.tar.gz" - "https://github.com/visualboyadvance-m/visualboyadvance-m/commit/f3f6ee7b1c9f95cc1e8df368652034b9da84c130.patch") -sha256sums=('f77461faa660b5fd955249087e45dc1dfa87ab8af8208ad7909b424af0879657' - '7f2b98913117ca873a610e9a0c7bdcd70521daf3c68ba010a2a400a2d1978bd6') - -prepare() { - for p in sdl wx; do - if [[ -d build-$p ]]; then - rm -rf build-$p - fi - mkdir build-$p - done - - cd visualboyadvance-m-${pkgver} - - # Fix build against ffmpeg 4.0 - patch -Np1 -i ../f3f6ee7b1c9f95cc1e8df368652034b9da84c130.patch -} - -build() { - cd build-sdl - - cmake ../visualboyadvance-m-${pkgver} \ - -DCMAKE_BUILD_TYPE='Release' \ - -DCMAKE_INSTALL_PREFIX='/usr' \ - -DCMAKE_SKIP_RPATH='TRUE' \ - -DENABLE_SDL='TRUE' \ - -DENABLE_WX='FALSE' \ - -DENABLE_LINK='TRUE' - make - - cd ../build-wx - - cmake ../visualboyadvance-m-${pkgver} \ - -DCMAKE_BUILD_TYPE='Release' \ - -DCMAKE_INSTALL_PREFIX='/usr' \ - -DCMAKE_SKIP_RPATH='TRUE' \ - -DENABLE_SDL='FALSE' \ - -DENABLE_WX='TRUE' \ - -DENABLE_FFMPEG='TRUE' \ - -DENABLE_LINK='TRUE' \ - -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config-gtk3' - make -} - -package_vbam-sdl() { -backup=('etc/vbam.cfg') -conflicts=('vbam-wx') - - cd build-sdl - - make DESTDIR="${pkgdir}" install -} - -package_vbam-wx() { -depends+=('glib2' 'gtk3' 'openal' 'wxgtk3' 'zip' - 'libavcodec.so' 'libavformat.so' 'libavutil.so' 'libswscale.so') -conflicts=('vbam-sdl') - - cd build-wx - - make DESTDIR="${pkgdir}" install -} - -# vim: ts=2 sw=2 et: Copied: vbam/repos/community-x86_64/PKGBUILD (from rev 349782, vbam/trunk/PKGBUILD) =================================================================== --- PKGBUILD (rev 0) +++ PKGBUILD 2018-07-02 13:55:27 UTC (rev 349783) @@ -0,0 +1,70 @@ +# $Id$ +# Maintainer: Maxime Gauduin <aluc...@archlinux.org> +# Contributor: Bartłomiej Piotrowski <nos...@bpiotrowski.pl> + +pkgbase=vbam +pkgname=('vbam-sdl' 'vbam-wx') +pkgver=2.1.0 +pkgrel=1 +pkgdesc='Nintendo GameBoy Advance emulator' +arch=('x86_64') +url='http://vba-m.com' +license=('GPL2') +depends=('gcc-libs' 'glibc' 'libgl' 'libpng' 'sdl2' 'sfml' 'zlib') +makedepends=('cmake' 'ffmpeg' 'git' 'libglvnd' 'wxgtk3' 'zip') +source=("git+https://github.com/visualboyadvance-m/visualboyadvance-m.git#tag=v${pkgver}") +sha256sums=('SKIP') + +prepare() { + for p in sdl wx; do + if [[ -d build-$p ]]; then + rm -rf build-$p + fi + mkdir build-$p + done +} + +build() { + cd build-sdl + + cmake ../visualboyadvance-m \ + -DCMAKE_BUILD_TYPE='Release' \ + -DCMAKE_INSTALL_PREFIX='/usr' \ + -DCMAKE_SKIP_RPATH='TRUE' \ + -DENABLE_SDL='TRUE' \ + -DENABLE_WX='FALSE' \ + -DENABLE_LINK='TRUE' + make + + cd ../build-wx + + cmake ../visualboyadvance-m \ + -DCMAKE_BUILD_TYPE='Release' \ + -DCMAKE_INSTALL_PREFIX='/usr' \ + -DCMAKE_SKIP_RPATH='TRUE' \ + -DENABLE_SDL='FALSE' \ + -DENABLE_WX='TRUE' \ + -DENABLE_FFMPEG='TRUE' \ + -DENABLE_LINK='TRUE' \ + -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config-gtk3' + make +} + +package_vbam-sdl() { + backup=('etc/vbam.cfg') + conflicts=('vbam-wx') + + make DESTDIR="${pkgdir}" -C build-sdl install +} + +package_vbam-wx() { + depends+=( + 'glib2' 'gtk3' 'openal' 'wxgtk3' 'zip' + 'libavcodec.so' 'libavformat.so' 'libavutil.so' 'libswscale.so' + ) + conflicts=('vbam-sdl') + + make DESTDIR="${pkgdir}" -C build-wx install +} + +# vim: ts=2 sw=2 et: