Date: Thursday, November 15, 2018 @ 10:33:40
  Author: arodseth
Revision: 407639

archrelease: copy trunk to community-x86_64

Added:
  compton/repos/community-x86_64/PKGBUILD
    (from rev 407638, compton/trunk/PKGBUILD)
  compton/repos/community-x86_64/compton.conf
    (from rev 407638, compton/trunk/compton.conf)
Deleted:
  compton/repos/community-x86_64/PKGBUILD
  compton/repos/community-x86_64/compton.conf

--------------+
 PKGBUILD     |  114 ++++++-------
 compton.conf |  495 ++++++++++++++++++++++++++++-----------------------------
 2 files changed, 302 insertions(+), 307 deletions(-)

Deleted: PKGBUILD
===================================================================
--- PKGBUILD    2018-11-15 10:33:32 UTC (rev 407638)
+++ PKGBUILD    2018-11-15 10:33:40 UTC (rev 407639)
@@ -1,57 +0,0 @@
-# Maintainer: Alexander F. Rødseth <xypr...@archlinux.org>
-# Contributor: WorMzy Tykashi <wormzy.tyka...@gmail.com>
-# Contributor: OK100 <ok...@lavabit.com>
-# Contributor: Valère Monseur <valere.mons...@ymail.com>
-
-pkgname=compton
-pkgver=3.0
-pkgrel=6
-pkgdesc='X compositor that may fix tearing issues'
-arch=('x86_64')
-url='https://github.com/yshui/compton'
-license=('MIT')
-makedepends=('asciidoc' 'git' 'mesa' 'meson' 'ninja' 'setconf')
-depends=('hicolor-icon-theme' 'libconfig' 'libdbus' 'libev' 'libgl' 'pcre'
-         'pixman' 'xcb-util-image' 'xcb-util-renderutil')
-backup=('etc/xdg/compton.conf')
-optdepends=('dbus:          For controlling compton via D-Bus'
-            'xorg-xwininfo: For compton-trans'
-            'xorg-xprop:    For compton-trans')
-# Using the latest commit from the "next" branch until the next release
-# of compton. See FS#60647.
-source=('git+https://github.com/yshui/compton#commit=f834cf20aed38a86e2b3ccf30'
-        'compton.conf')
-sha256sums=('SKIP'
-            'f38b583d7e8e9d5792ec490ed0762f60ae30def85dab8f0f0f977061d58343dc')
-
-prepare() {
-  cd $pkgname
-
-  setconf $pkgname.desktop Exec 'compton'
-  setconf $pkgname.desktop Comment 'Compositor for X11'
-  setconf $pkgname.desktop TryExec '/usr/bin/compton'
-}
-
-build() {
-  mkdir -p build
-  arch-meson build "$pkgname" -D build_docs=true
-  ninja -v -C build
-}
-
-check() {
-  cd $pkgname
-
-  ninja -C ../build test
-}
-
-package() {
-  DESTDIR="$pkgdir" ninja -C build install
-  install -Dm644 compton.conf "$pkgdir/etc/xdg/compton.conf"
-
-  cd $pkgname
-  install -Dm644 compton.sample.conf "$pkgdir/etc/xdg/compton.conf.example"
-  install -Dm644 LICENSES/MIT "$pkgdir/usr/share/licenses/$pkgname/MIT"
-  install -Dm644 LICENSES/MPL-2.0 "$pkgdir/usr/share/licenses/$pkgname/MPL-2.0"
-}
-
-# vim: ts=2 sw=2 et

Copied: compton/repos/community-x86_64/PKGBUILD (from rev 407638, 
compton/trunk/PKGBUILD)
===================================================================
--- PKGBUILD                            (rev 0)
+++ PKGBUILD    2018-11-15 10:33:40 UTC (rev 407639)
@@ -0,0 +1,57 @@
+# Maintainer: Alexander F. Rødseth <xypr...@archlinux.org>
+# Contributor: WorMzy Tykashi <wormzy.tyka...@gmail.com>
+# Contributor: OK100 <ok...@lavabit.com>
+# Contributor: Valère Monseur <valere.mons...@ymail.com>
+
+pkgname=compton
+pkgver=3.0
+pkgrel=6
+pkgdesc='X compositor that may fix tearing issues'
+arch=('x86_64')
+url='https://github.com/yshui/compton'
+license=('MIT')
+makedepends=('asciidoc' 'git' 'mesa' 'meson' 'ninja' 'setconf')
+depends=('hicolor-icon-theme' 'libconfig' 'libdbus' 'libev' 'libgl' 'pcre'
+         'pixman' 'xcb-util-image' 'xcb-util-renderutil')
+backup=('etc/xdg/compton.conf')
+optdepends=('dbus:          For controlling compton via D-Bus'
+            'xorg-xwininfo: For compton-trans'
+            'xorg-xprop:    For compton-trans')
+# Using the latest commit from the "next" branch until the next release
+# of compton. See FS#60647.
+source=('git+https://github.com/yshui/compton#commit=f834cf20aed38a86e2b3ccf30'
+        'compton.conf')
+sha256sums=('SKIP'
+            '8eda674dd5ea91e2b3030bd725ef99ac6f0d8f9de23a28b6db1cf7061f4cd690')
+
+prepare() {
+  cd $pkgname
+
+  setconf $pkgname.desktop Exec 'compton'
+  setconf $pkgname.desktop Comment 'Compositor for X11'
+  setconf $pkgname.desktop TryExec '/usr/bin/compton'
+}
+
+build() {
+  mkdir -p build
+  arch-meson build "$pkgname" -D build_docs=true
+  ninja -v -C build
+}
+
+check() {
+  cd $pkgname
+
+  ninja -C ../build test
+}
+
+package() {
+  DESTDIR="$pkgdir" ninja -C build install
+  install -Dm644 compton.conf "$pkgdir/etc/xdg/compton.conf"
+
+  cd $pkgname
+  install -Dm644 compton.sample.conf "$pkgdir/etc/xdg/compton.conf.example"
+  install -Dm644 LICENSES/MIT "$pkgdir/usr/share/licenses/$pkgname/MIT"
+  install -Dm644 LICENSES/MPL-2.0 "$pkgdir/usr/share/licenses/$pkgname/MPL-2.0"
+}
+
+# vim: ts=2 sw=2 et

Deleted: compton.conf
===================================================================
--- compton.conf        2018-11-15 10:33:32 UTC (rev 407638)
+++ compton.conf        2018-11-15 10:33:40 UTC (rev 407639)
@@ -1,250 +0,0 @@
-# Thank you code_nomad: http://9m.no/ꪯ鵞
-# and also the wiki contributors at:
-# https://wiki.archlinux.org/index.php/Compton
-
-#################################
-#
-# Backend
-#
-#################################
-
-# Backend to use: "xrender" or "glx".
-# GLX backend is typically much faster but depends on a sane driver.
-backend = "glx";
-
-#################################
-#
-# GLX backend
-#
-#################################
-
-glx-no-stencil = true;
-
-# GLX backend: Copy unmodified regions from front buffer instead of redrawing 
them all.
-# My tests with nvidia-drivers show a 10% decrease in performance when the 
whole screen is modified,
-# but a 20% increase when only 1/4 is.
-# My tests on nouveau show terrible slowdown.
-# Useful with --glx-swap-method, as well.
-glx-copy-from-front = false;
-
-# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
-# My tests on nouveau shows a 200% performance boost when only 1/4 of the 
screen is updated.
-# May break VSync and is not available on some drivers.
-# Overrides --glx-copy-from-front.
-# glx-use-copysubbuffermesa = true;
-
-# GLX backend: Avoid rebinding pixmap on window damage.
-# Probably could improve performance on rapid window content changes, but is 
known to break things on some drivers (LLVMpipe).
-# Recommended if it works.
-# glx-no-rebind-pixmap = true;
-
-
-# GLX backend: GLX buffer swap method we assume.
-# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
-# undefined is the slowest and the safest, and the default value.
-# copy is fastest, but may fail on some drivers,
-# 2-6 are gradually slower but safer (6 is still faster than 0).
-# Usually, double buffer means 2, triple buffer means 3.
-# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some 
drivers.
-# Useless with --glx-use-copysubbuffermesa.
-# Partially breaks --resize-damage.
-# Defaults to undefined.
-glx-swap-method = "undefined";
-
-#################################
-#
-# Shadows
-#
-#################################
-
-# Enabled client-side shadows on windows.
-shadow = true;
-# Don't draw shadows on DND windows.
-no-dnd-shadow = true;
-# Avoid drawing shadows on dock/panel windows.
-no-dock-shadow = true;
-# Zero the part of the shadow's mask behind the window. Fix some weirdness 
with ARGB windows.
-clear-shadow = true;
-# The blur radius for shadows. (default 12)
-shadow-radius = 5;
-# The left offset for shadows. (default -15)
-shadow-offset-x = -5;
-# The top offset for shadows. (default -15)
-shadow-offset-y = -5;
-# The translucency for shadows. (default .75)
-shadow-opacity = 0.5;
-
-# Set if you want different colour shadows
-# shadow-red = 0.0;
-# shadow-green = 0.0;
-# shadow-blue = 0.0;
-
-# The shadow exclude options are helpful if you have shadows enabled. Due to 
the way compton draws its shadows, certain applications will have visual 
glitches
-# (most applications are fine, only apps that do weird things with xshapes or 
argb are affected).
-# This list includes all the affected apps I found in my testing. The "! 
name~=''" part excludes shadows on any "Unknown" windows, this prevents a 
visual glitch with the XFWM alt tab switcher.
-shadow-exclude = [
-    "! name~=''",
-    "name = 'Notification'",
-    "name = 'Plank'",
-    "name = 'Docky'",
-    "name = 'Kupfer'",
-    "name = 'xfce4-notifyd'",
-    "name *= 'VLC'",
-    "name *= 'compton'",
-    "name *= 'Chromium'",
-    "name *= 'Chrome'",
-    "class_g = 'Firefox' && argb",
-    "class_g = 'Conky'",
-    "class_g = 'Kupfer'",
-    "class_g = 'Synapse'",
-    "class_g ?= 'Notify-osd'",
-    "class_g ?= 'Cairo-dock'",
-    "class_g ?= 'Xfce4-notifyd'",
-    "class_g ?= 'Xfce4-power-manager'",
-    "_GTK_FRAME_EXTENTS@:c",
-    "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
-];
-# Avoid drawing shadow on all shaped windows (see also: 
--detect-rounded-corners)
-shadow-ignore-shaped = false;
-
-#################################
-#
-# Opacity
-#
-#################################
-
-menu-opacity = 1;
-inactive-opacity = 1;
-active-opacity = 1;
-frame-opacity = 1;
-inactive-opacity-override = false;
-alpha-step = 0.06;
-
-# Dim inactive windows. (0.0 - 1.0)
-# inactive-dim = 0.2;
-# Do not let dimness adjust based on window opacity.
-# inactive-dim-fixed = true;
-# Blur background of transparent windows. Bad performance with X Render 
backend. GLX backend is preferred.
-# blur-background = true;
-# Blur background of opaque windows with transparent frames as well.
-# blur-background-frame = true;
-# Do not let blur radius adjust based on window opacity.
-blur-background-fixed = false;
-blur-background-exclude = [
-    "window_type = 'dock'",
-    "window_type = 'desktop'"
-];
-
-#################################
-#
-# Fading
-#
-#################################
-
-# Fade windows during opacity changes.
-fading = true;
-# The time between steps in a fade in milliseconds. (default 10).
-fade-delta = 4;
-# Opacity change between steps while fading in. (default 0.028).
-fade-in-step = 0.03;
-# Opacity change between steps while fading out. (default 0.03).
-fade-out-step = 0.03;
-# Fade windows in/out when opening/closing
-# no-fading-openclose = true;
-
-# Specify a list of conditions of windows that should not be faded.
-fade-exclude = [ ];
-
-#################################
-#
-# Other
-#
-#################################
-
-# Try to detect WM windows and mark them as active.
-mark-wmwin-focused = true;
-# Mark all non-WM but override-redirect windows active (e.g. menus).
-mark-ovredir-focused = true;
-# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead 
of using FocusIn/Out events.
-# Usually more reliable but depends on a EWMH-compliant WM.
-use-ewmh-active-win = true;
-# Detect rounded corners and treat them as rectangular when 
--shadow-ignore-shaped is on.
-detect-rounded-corners = true;
-
-# Detect _NET_WM_OPACITY on client windows, useful for window managers not 
passing _NET_WM_OPACITY of client windows to frame windows.
-# This prevents opacity being ignored for some apps.
-# For example without this enabled my xfce4-notifyd is 100% opacity no matter 
what.
-detect-client-opacity = true;
-
-# Specify refresh rate of the screen.
-# If not specified or 0, compton will try detecting this with X RandR 
extension.
-refresh-rate = 0;
-
-# Set VSync method. VSync methods currently available:
-# none: No VSync
-# drm: VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers.
-# opengl: Try to VSync with SGI_video_sync OpenGL extension. Only work on some 
drivers.
-# opengl-oml: Try to VSync with OML_sync_control OpenGL extension. Only work 
on some drivers.
-# opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work 
on some drivers. Works only with GLX backend. Known to be most effective on 
many drivers. Does not actually control paint timing, only buffer swap is 
affected, so it doesn’t have the effect of --sw-opti unlike other methods. 
Experimental.
-# opengl-mswc: Try to VSync with MESA_swap_control OpenGL extension. Basically 
the same as opengl-swc above, except the extension we use.
-# (Note some VSync methods may not be enabled at compile time.)
-vsync = "opengl";
-
-# Enable DBE painting mode, intended to use with VSync to (hopefully) 
eliminate tearing.
-# Reported to have no effect, though.
-dbe = false;
-
-# Painting on X Composite overlay window. Recommended.
-paint-on-overlay = true;
-
-# Limit compton to repaint at most once every 1 / refresh_rate second to boost 
performance.
-# This should not be used with --vsync drm/opengl/opengl-oml as they 
essentially does --sw-opti's job already,
-# unless you wish to specify a lower refresh rate than the actual value.
-#sw-opti = true;
-
-# Unredirect all windows if a full-screen opaque window is detected, to 
maximize performance for full-screen windows, like games.
-# Known to cause flickering when redirecting/unredirecting windows.
-# paint-on-overlay may make the flickering less obvious.
-unredir-if-possible = false;
-
-# Specify a list of conditions of windows that should always be considered 
focused.
-focus-exclude = [ ];
-
-# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same 
group focused at the same time.
-detect-transient = true;
-# Use WM_CLIENT_LEADER to group windows, and consider windows in the same 
group focused at the same time.
-# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
-detect-client-leader = true;
-
-#################################
-#
-# Window type settings
-#
-#################################
-
-wintypes:
-{
-    tooltip =
-    {
-        # fade: Fade the particular type of windows.
-        fade = true;
-        # shadow: Give those windows shadow
-        shadow = false;
-        # opacity: Default opacity for the type of windows.
-        opacity = 0.85;
-        # focus: Whether to always consider windows of this type focused.
-        focus = true;
-    };
-};
-
-######################
-#
-# XSync
-# See: 
https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
-#
-######################
-
-# Attempt to synchronize client applications' draw calls with `XSync()`, used 
on GLX backend to ensure up-to-date window content is painted.
-xrender-sync = true;
-# use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with 
GLX backend for some users.
-xrender-sync-fence = true;

Copied: compton/repos/community-x86_64/compton.conf (from rev 407638, 
compton/trunk/compton.conf)
===================================================================
--- compton.conf                                (rev 0)
+++ compton.conf        2018-11-15 10:33:40 UTC (rev 407639)
@@ -0,0 +1,245 @@
+# Thank you code_nomad: http://9m.no/ꪯ鵞
+# and also the wiki contributors at:
+# https://wiki.archlinux.org/index.php/Compton
+
+#################################
+#
+# Backend
+#
+#################################
+
+# Backend to use: "xrender" or "glx".
+# GLX backend is typically much faster but depends on a sane driver.
+backend = "glx";
+
+#################################
+#
+# GLX backend
+#
+#################################
+
+glx-no-stencil = true;
+
+# GLX backend: Copy unmodified regions from front buffer instead of redrawing 
them all.
+# My tests with nvidia-drivers show a 10% decrease in performance when the 
whole screen is modified,
+# but a 20% increase when only 1/4 is.
+# My tests on nouveau show terrible slowdown.
+# Useful with --glx-swap-method, as well.
+glx-copy-from-front = false;
+
+# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
+# My tests on nouveau shows a 200% performance boost when only 1/4 of the 
screen is updated.
+# May break VSync and is not available on some drivers.
+# Overrides --glx-copy-from-front.
+# glx-use-copysubbuffermesa = true;
+
+# GLX backend: Avoid rebinding pixmap on window damage.
+# Probably could improve performance on rapid window content changes, but is 
known to break things on some drivers (LLVMpipe).
+# Recommended if it works.
+# glx-no-rebind-pixmap = true;
+
+
+# GLX backend: GLX buffer swap method we assume.
+# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
+# undefined is the slowest and the safest, and the default value.
+# copy is fastest, but may fail on some drivers,
+# 2-6 are gradually slower but safer (6 is still faster than 0).
+# Usually, double buffer means 2, triple buffer means 3.
+# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some 
drivers.
+# Useless with --glx-use-copysubbuffermesa.
+# Partially breaks --resize-damage.
+# Defaults to undefined.
+glx-swap-method = "undefined";
+
+#################################
+#
+# Shadows
+#
+#################################
+
+# Enabled client-side shadows on windows.
+shadow = true;
+# Don't draw shadows on DND windows.
+no-dnd-shadow = true;
+# Avoid drawing shadows on dock/panel windows.
+no-dock-shadow = true;
+# The blur radius for shadows. (default 12)
+shadow-radius = 5;
+# The left offset for shadows. (default -15)
+shadow-offset-x = -5;
+# The top offset for shadows. (default -15)
+shadow-offset-y = -5;
+# The translucency for shadows. (default .75)
+shadow-opacity = 0.5;
+
+# Set if you want different colour shadows
+# shadow-red = 0.0;
+# shadow-green = 0.0;
+# shadow-blue = 0.0;
+
+# The shadow exclude options are helpful if you have shadows enabled. Due to 
the way compton draws its shadows, certain applications will have visual 
glitches
+# (most applications are fine, only apps that do weird things with xshapes or 
argb are affected).
+# This list includes all the affected apps I found in my testing. The "! 
name~=''" part excludes shadows on any "Unknown" windows, this prevents a 
visual glitch with the XFWM alt tab switcher.
+shadow-exclude = [
+    "! name~=''",
+    "name = 'Notification'",
+    "name = 'Plank'",
+    "name = 'Docky'",
+    "name = 'Kupfer'",
+    "name = 'xfce4-notifyd'",
+    "name *= 'VLC'",
+    "name *= 'compton'",
+    "name *= 'Chromium'",
+    "name *= 'Chrome'",
+    "class_g = 'Firefox' && argb",
+    "class_g = 'Conky'",
+    "class_g = 'Kupfer'",
+    "class_g = 'Synapse'",
+    "class_g ?= 'Notify-osd'",
+    "class_g ?= 'Cairo-dock'",
+    "class_g ?= 'Xfce4-notifyd'",
+    "class_g ?= 'Xfce4-power-manager'",
+    "_GTK_FRAME_EXTENTS@:c",
+    "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
+];
+# Avoid drawing shadow on all shaped windows (see also: 
--detect-rounded-corners)
+shadow-ignore-shaped = false;
+
+#################################
+#
+# Opacity
+#
+#################################
+
+menu-opacity = 1;
+inactive-opacity = 1;
+active-opacity = 1;
+frame-opacity = 1;
+inactive-opacity-override = false;
+alpha-step = 0.06;
+
+# Dim inactive windows. (0.0 - 1.0)
+# inactive-dim = 0.2;
+# Do not let dimness adjust based on window opacity.
+# inactive-dim-fixed = true;
+# Blur background of transparent windows. Bad performance with X Render 
backend. GLX backend is preferred.
+# blur-background = true;
+# Blur background of opaque windows with transparent frames as well.
+# blur-background-frame = true;
+# Do not let blur radius adjust based on window opacity.
+blur-background-fixed = false;
+blur-background-exclude = [
+    "window_type = 'dock'",
+    "window_type = 'desktop'"
+];
+
+#################################
+#
+# Fading
+#
+#################################
+
+# Fade windows during opacity changes.
+fading = true;
+# The time between steps in a fade in milliseconds. (default 10).
+fade-delta = 4;
+# Opacity change between steps while fading in. (default 0.028).
+fade-in-step = 0.03;
+# Opacity change between steps while fading out. (default 0.03).
+fade-out-step = 0.03;
+# Fade windows in/out when opening/closing
+# no-fading-openclose = true;
+
+# Specify a list of conditions of windows that should not be faded.
+fade-exclude = [ ];
+
+#################################
+#
+# Other
+#
+#################################
+
+# Try to detect WM windows and mark them as active.
+mark-wmwin-focused = true;
+# Mark all non-WM but override-redirect windows active (e.g. menus).
+mark-ovredir-focused = true;
+# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead 
of using FocusIn/Out events.
+# Usually more reliable but depends on a EWMH-compliant WM.
+use-ewmh-active-win = true;
+# Detect rounded corners and treat them as rectangular when 
--shadow-ignore-shaped is on.
+detect-rounded-corners = true;
+
+# Detect _NET_WM_OPACITY on client windows, useful for window managers not 
passing _NET_WM_OPACITY of client windows to frame windows.
+# This prevents opacity being ignored for some apps.
+# For example without this enabled my xfce4-notifyd is 100% opacity no matter 
what.
+detect-client-opacity = true;
+
+# Specify refresh rate of the screen.
+# If not specified or 0, compton will try detecting this with X RandR 
extension.
+refresh-rate = 0;
+
+# Set VSync method. VSync methods currently available:
+# none: No VSync
+# drm: VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers.
+# opengl: Try to VSync with SGI_video_sync OpenGL extension. Only work on some 
drivers.
+# opengl-oml: Try to VSync with OML_sync_control OpenGL extension. Only work 
on some drivers.
+# opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work 
on some drivers. Works only with GLX backend. Known to be most effective on 
many drivers. Does not actually control paint timing, only buffer swap is 
affected, so it doesn’t have the effect of --sw-opti unlike other methods. 
Experimental.
+# opengl-mswc: Try to VSync with MESA_swap_control OpenGL extension. Basically 
the same as opengl-swc above, except the extension we use.
+# (Note some VSync methods may not be enabled at compile time.)
+vsync = "opengl";
+
+# Enable DBE painting mode, intended to use with VSync to (hopefully) 
eliminate tearing.
+# Reported to have no effect, though.
+dbe = false;
+
+# Limit compton to repaint at most once every 1 / refresh_rate second to boost 
performance.
+# This should not be used with --vsync drm/opengl/opengl-oml as they 
essentially does --sw-opti's job already,
+# unless you wish to specify a lower refresh rate than the actual value.
+#sw-opti = true;
+
+# Unredirect all windows if a full-screen opaque window is detected, to 
maximize performance for full-screen windows, like games.
+# Known to cause flickering when redirecting/unredirecting windows.
+# paint-on-overlay may make the flickering less obvious.
+unredir-if-possible = false;
+
+# Specify a list of conditions of windows that should always be considered 
focused.
+focus-exclude = [ ];
+
+# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same 
group focused at the same time.
+detect-transient = true;
+# Use WM_CLIENT_LEADER to group windows, and consider windows in the same 
group focused at the same time.
+# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
+detect-client-leader = true;
+
+#################################
+#
+# Window type settings
+#
+#################################
+
+wintypes:
+{
+    tooltip =
+    {
+        # fade: Fade the particular type of windows.
+        fade = true;
+        # shadow: Give those windows shadow
+        shadow = false;
+        # opacity: Default opacity for the type of windows.
+        opacity = 0.85;
+        # focus: Whether to always consider windows of this type focused.
+        focus = true;
+    };
+};
+
+######################
+#
+# XSync
+# See: 
https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
+#
+######################
+
+# Attempt to synchronize client applications' draw calls with `XSync()`, used 
on GLX backend to ensure up-to-date window content is painted.
+xrender-sync = true;
+# use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with 
GLX backend for some users.
+xrender-sync-fence = true;

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