Date: Wednesday, October 23, 2019 @ 08:33:02 Author: lcarlier Revision: 365380
upgpkg: libglvnd 1.2.0-4 add a workaround for FS#64182 Added: libglvnd/trunk/temporary-gl-header-workaround.patch Modified: libglvnd/trunk/PKGBUILD --------------------------------------+ PKGBUILD | 7 - temporary-gl-header-workaround.patch | 231 +++++++++++++++++++++++++++++++++ 2 files changed, 237 insertions(+), 1 deletion(-) Modified: PKGBUILD =================================================================== --- PKGBUILD 2019-10-23 07:30:32 UTC (rev 365379) +++ PKGBUILD 2019-10-23 08:33:02 UTC (rev 365380) @@ -2,7 +2,7 @@ pkgname=libglvnd pkgver=1.2.0 -pkgrel=3 +pkgrel=4 pkgdesc="The GL Vendor-Neutral Dispatch library" arch=('x86_64') url="https://github.com/NVIDIA/libglvnd" @@ -11,9 +11,11 @@ provides=('libgl' 'libegl' 'libgles') source=("$pkgname-$pkgver.tar.gz::https://github.com/NVIDIA/libglvnd/archive/v$pkgver.tar.gz" 0001-Add-a-configure-option-to-disable-glesv1-or-glesv2.patch + temporary-gl-header-workaround.patch LICENSE) sha512sums=('0e0e9c3f303739c73f5bee4c2aaef9eff56440345f2f1ce285ee98eb94c1e5e740774dd501aeeed1299aa25a449d813a850e95282999a3ca4648d2381d6c8fa6' 'b2d2e8fd7ea92bfc913d0b808d15c801e7c3ceb484bdd60700fd1c9ce27b4fbd4b68e568e967599f2e5132cc1ed382ec87a07c16bd3bfa5c4d920f2d9600e689' + 'e765fcfa4a658ab5d4b7c843c105b2132743ae722539ec16e14a6abbab9f23aa0a044c36124cff5bffea0203cf294ef2cac90b3e1fd806049506df745d8924ce' 'bf0f4a7e04220a407400f89226ecc1f798cc43035f2538cc8860e5088e1f84140baf0d4b0b28f66e4b802d4d6925769a1297c24e1ba39c1c093902b2931781a5') prepare() { @@ -22,6 +24,9 @@ # merged upstream patch -Np1 -i ../0001-Add-a-configure-option-to-disable-glesv1-or-glesv2.patch + # temporary workaround - see FS#64182 , https://gitlab.freedesktop.org/glvnd/libglvnd/issues/194 + patch -Np1 -i ../temporary-gl-header-workaround.patch + ./autogen.sh } Added: temporary-gl-header-workaround.patch =================================================================== --- temporary-gl-header-workaround.patch (rev 0) +++ temporary-gl-header-workaround.patch 2019-10-23 08:33:02 UTC (rev 365380) @@ -0,0 +1,231 @@ +diff --git a/include/GL/gl.h b/include/GL/gl.h +index 3f8cb62..2518dfb 100644 +--- a/include/GL/gl.h ++++ b/include/GL/gl.h +@@ -27,40 +27,24 @@ + #ifndef __gl_h_ + #define __gl_h_ + +-#if defined(USE_MGL_NAMESPACE) +-#include "gl_mangle.h" +-#endif +- +- + /********************************************************************** +- * Begin system-specific stuff. Do not do any of this when building +- * for SciTech SNAP, as this is all done before this header file is +- * included. ++ * Begin system-specific stuff. + */ +-#if !defined(__SCITECH_SNAP__) +- +-#if defined(__BEOS__) +-#include <stdlib.h> /* to get some BeOS-isms */ +-#endif +- +-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) +-#define OPENSTEP +-#endif + + #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) + #define __WIN32__ + #endif + +-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) ++#if defined(__WIN32__) && !defined(__CYGWIN__) + # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ + # define GLAPI __declspec(dllexport) + # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ + # define GLAPI __declspec(dllimport) + # else /* for use with static link lib build of Win32 edition only */ + # define GLAPI extern +-# endif /* _STATIC_MESA support */ ++# endif + # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ +-# define GLAPIENTRY ++# define GLAPIENTRY + # else + # define GLAPIENTRY __stdcall + # endif +@@ -72,10 +56,6 @@ + # define GLAPIENTRY + #endif /* WIN32 && !CYGWIN */ + +-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) +-# define PRAGMA_EXPORT_SUPPORTED 1 +-#endif +- + /* + * WINDOWS: Include windows.h here to define APIENTRY. + * It is also useful when applications include this file by +@@ -91,10 +71,6 @@ + #include <windows.h> + #endif + +-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED +-#pragma import on +-#endif +- + #ifndef GLAPI + #define GLAPI extern + #endif +@@ -116,15 +92,6 @@ + #define GLAPIENTRYP GLAPIENTRY * + #endif + +-#ifdef CENTERLINE_CLPP +-#define signed +-#endif +- +-#if defined(PRAGMA_EXPORT_SUPPORTED) +-#pragma export on +-#endif +- +-#endif /* !__SCITECH_SNAP__ */ + /* + * End system-specific stuff. + **********************************************************************/ +@@ -718,7 +685,7 @@ typedef double GLclampd; /* double precision float in [0,1] */ + #define GL_LIST_BIT 0x00020000 + #define GL_TEXTURE_BIT 0x00040000 + #define GL_SCISSOR_BIT 0x00080000 +-#define GL_ALL_ATTRIB_BITS 0x000FFFFF ++#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF + + + /* OpenGL 1.1 */ +@@ -1738,6 +1705,7 @@ GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, + + + ++ + /* + * OpenGL 1.3 + */ +@@ -2085,26 +2053,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh + + + +-#if GL_ARB_shader_objects +- +-#ifndef GL_MESA_shader_debug +-#define GL_MESA_shader_debug 1 +- +-#define GL_DEBUG_OBJECT_MESA 0x8759 +-#define GL_DEBUG_PRINT_MESA 0x875A +-#define GL_DEBUG_ASSERT_MESA 0x875B +- +-GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); +-GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); +-GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, +- GLsizei *length, GLcharARB *debugLog); +-GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); +- +-#endif /* GL_MESA_shader_debug */ +- +-#endif /* GL_ARB_shader_objects */ +- +- + /* + * ???. GL_MESA_packed_depth_stencil + * XXX obsolete +@@ -2121,60 +2069,6 @@ GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logTyp + #endif /* GL_MESA_packed_depth_stencil */ + + +-#ifndef GL_MESA_program_debug +-#define GL_MESA_program_debug 1 +- +-#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 +-#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 +-#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 +-#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 +-#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 +-#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 +-#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 +-#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 +- +-typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); +- +-GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); +- +-GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); +- +-#endif /* GL_MESA_program_debug */ +- +- +-#ifndef GL_MESA_texture_array +-#define GL_MESA_texture_array 1 +- +-/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array. +- */ +-#ifndef GL_EXT_texture_array +- +-#ifdef GL_GLEXT_PROTOTYPES +-GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, +- GLenum attachment, GLuint texture, GLint level, GLint layer); +-#endif /* GL_GLEXT_PROTOTYPES */ +- +-#if 0 +-/* (temporarily) disabled because of collision with typedef in glext.h +- * that happens if apps include both gl.h and glext.h +- */ +-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, +- GLenum attachment, GLuint texture, GLint level, GLint layer); +-#endif +- +-#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +-#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +-#endif +- +-#endif +- +- + #ifndef GL_ATI_blend_equation_separate + #define GL_ATI_blend_equation_separate 1 + +@@ -2186,27 +2080,20 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen + #endif /* GL_ATI_blend_equation_separate */ + + +-/** +- ** NOTE!!!!! If you add new functions to this file, or update +- ** glext.h be sure to regenerate the gl_mangle.h file. See comments +- ** in that file for details. +- **/ +- +- +- +-/********************************************************************** +- * Begin system-specific stuff +- */ +-#if defined(PRAGMA_EXPORT_SUPPORTED) +-#pragma export off ++/* GL_OES_EGL_image */ ++#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage) ++typedef void* GLeglImageOES; + #endif + +-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED +-#pragma import off ++#ifndef GL_OES_EGL_image ++#define GL_OES_EGL_image 1 ++#ifdef GL_GLEXT_PROTOTYPES ++GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); ++GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); ++#endif ++typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); ++typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); + #endif +-/* +- * End system-specific stuff +- **********************************************************************/ + + + #ifdef __cplusplus