Date: Thursday, December 8, 2022 @ 13:58:38
  Author: svenstaro
Revision: 463624

upgpkg: glslang 11.13.0-1

Modified:
  glslang/trunk/PKGBUILD

----------+
 PKGBUILD |   15 +++++----------
 1 file changed, 5 insertions(+), 10 deletions(-)

Modified: PKGBUILD
===================================================================
--- PKGBUILD    2022-12-08 13:38:54 UTC (rev 463623)
+++ PKGBUILD    2022-12-08 13:58:38 UTC (rev 463624)
@@ -2,8 +2,8 @@
 
 # Careful when upgrading this package! It usually breaks ABI without bumping 
soname.
 pkgname=glslang
-pkgver=11.12.0
-pkgrel=2
+pkgver=11.13.0
+pkgrel=1
 pkgdesc='OpenGL and OpenGL ES shader front end and validator'
 arch=('x86_64')
 url='https://github.com/KhronosGroup/glslang'
@@ -13,11 +13,9 @@
 options=('staticlibs')
 # Get the commits from known_good.json for every release
 
source=(${pkgname}-${pkgver}.tar.gz::https://github.com/KhronosGroup/glslang/archive/${pkgver}.tar.gz
-        
$pkgname-fix-cmake-locations.patch::https://github.com/KhronosGroup/glslang/pull/3063.patch
-        
git+https://github.com/KhronosGroup/SPIRV-Tools.git#commit=eb0a36633d2acf4de82588504f951ad0f2cecacb
-        
git+https://github.com/KhronosGroup/SPIRV-Headers.git#commit=85a1ed200d50660786c1a88d9166e871123cce39)
-sha256sums=('7795a97450fecd9779f3d821858fbc2d1a3bf1dd602617d95b685ccbcabc302f'
-            'd5888f1750af014eccd6184d58e9ced2e8e203b6674d5ccd2a5cc9d2aab2e2a0'
+        
git+https://github.com/KhronosGroup/SPIRV-Tools.git#commit=40f5bf59c6acb4754a0bffd3c53a715732883a12
+        
git+https://github.com/KhronosGroup/SPIRV-Headers.git#commit=1d31a100405cf8783ca7a31e31cdd727c9fc54c3)
+sha256sums=('592c98aeb03b3e81597ddaf83633c4e63068d14b18a766fd11033bad73127162'
             'SKIP'
             'SKIP')
 
@@ -28,9 +26,6 @@
   # libraries.
   cp -r SPIRV-Tools ${pkgname}-${pkgver}/External/spirv-tools
   cp -r SPIRV-Headers 
${pkgname}-${pkgver}/External/spirv-tools/external/spirv-headers
-
-  cd ${pkgname}-${pkgver}
-  patch -Np1 -i "$srcdir"/$pkgname-fix-cmake-locations.patch
 }
 
 build() {

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