Hi!
I had a cursory look at Kevin's proposal for a C++ interface to Aspell.
This is my main critique:
Most of it is not a spell checking interface, but a reimplementation of
common data structures, and iterators.
Now, it might be that your particular design is marginally better than
the STL, but I think it's an error to demand that potential development
users of Aspell have to learn yet another design.
It would be better to stick to the existing STL structures and reuse
those as far as possible.
It's more important for the interface to be small and easily
understandable than to be optimized.
Greets,
Asger Alstrup
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