That's not far off from my actual plans... I've had a server donated to me for the project and have had a couple of CLEC's offer incoming lines, as well as had a developer license for Cepstral's TTS engine donated.
Another feature I want to add is meetme-like capabilities so that you can talk with your fellow players when you're in the same room, maybe even connect it up to a mud or a moo or something. If anyone feels like collaborating, feel free to contact me off-list by dropping the -asterisk from my address. Cheers, spd On Tue, 6 Jun 2006, John Todd wrote: > > http://www.boingboing.net/2006/06/05/play_zork_by_phone.html > > Let me preface this idea with one comment: I don't have the time to > do this - I don't even have time to eat these days. But someone out > there has the cycles to do this... and it would be very cool. > > OK, so now Zork is attached to Asterisk, but using the > less-than-clear Festival engine. There are beta tests of the > LumenVox speech recognition engine out there which tie directly into > Asterisk. Allison Smith (the voice of Asterisk) would almost > CERTAINLY do a great dramatic reading of all of the text blocks > within Zork. I see an excellent opportunity for a demo server on > some CLEC who would love to get some $ by opening up a few DIDs to a > huge recip comp traffic load. Even if it's just available via IAX2 > or SIP, this would be one of those "legends of the Net" in the next > few years... > > JT > _______________________________________________ --Bandwidth and Colocation provided by Easynews.com -- Asterisk-Users mailing list To UNSUBSCRIBE or update options visit: http://lists.digium.com/mailman/listinfo/asterisk-users