Traits:

Based on my understanding, traits in C++ can be implemented in a more or 
less
straightforward manner. To me, traits are an template-based approach for 
generating
ifdef-guards used in C.

However, I would prefer to take a deeper look at the template resolution 
algorithm. Traits are
a bit like band-aid used at surface. One can expect to achieve a lot more 
if there is a logical way
to affect the manner in which template code is replaced with non-template 
code.

Concepts:

It is a feature mainly for statically debugging templates. I am looking 
into it. Debugging templates
statically is a big thing; I prefer something with clearer semantics. Let's 
wait and see.

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