Traits: Based on my understanding, traits in C++ can be implemented in a more or less straightforward manner. To me, traits are an template-based approach for generating ifdef-guards used in C.
However, I would prefer to take a deeper look at the template resolution algorithm. Traits are a bit like band-aid used at surface. One can expect to achieve a lot more if there is a logical way to affect the manner in which template code is replaced with non-template code. Concepts: It is a feature mainly for statically debugging templates. I am looking into it. Debugging templates statically is a big thing; I prefer something with clearer semantics. Let's wait and see. -- You received this message because you are subscribed to the Google Groups "ats-lang-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/ats-lang-users/337ff3b2-40ed-43cc-9e0f-d62cfa6e4a42o%40googlegroups.com.
