Update of /cvsroot/audacity/audacity-src/src/widgets
In directory 23jxhf1.ch3.sourceforge.com:/tmp/cvs-serv30123/src/widgets
Modified Files:
ASlider.cpp ASlider.h
Log Message:
Add missing keyboard commands for Transcription toolbar controls.
Index: ASlider.cpp
===================================================================
RCS file: /cvsroot/audacity/audacity-src/src/widgets/ASlider.cpp,v
retrieving revision 1.70
retrieving revision 1.71
diff -u -d -r1.70 -r1.71
--- ASlider.cpp 16 May 2009 11:13:13 -0000 1.70
+++ ASlider.cpp 3 Jun 2009 03:48:44 -0000 1.71
@@ -1043,7 +1043,7 @@
Refresh();
}
-void LWSlider::Increase(int steps)
+void LWSlider::Increase(float steps)
{
float stepValue = mStepValue;
@@ -1066,7 +1066,7 @@
Refresh();
}
-void LWSlider::Decrease(int steps)
+void LWSlider::Decrease(float steps)
{
float stepValue = mStepValue;
@@ -1236,12 +1236,12 @@
mLWSlider->Set(value);
}
-void ASlider::Increase(int steps)
+void ASlider::Increase(float steps)
{
mLWSlider->Increase(steps);
}
-void ASlider::Decrease(int steps)
+void ASlider::Decrease(float steps)
{
mLWSlider->Decrease(steps);
}
Index: ASlider.h
===================================================================
RCS file: /cvsroot/audacity/audacity-src/src/widgets/ASlider.h,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- ASlider.h 30 Mar 2009 09:47:00 -0000 1.29
+++ ASlider.h 3 Jun 2009 03:48:44 -0000 1.30
@@ -105,11 +105,11 @@
void SetDefaultValue(float value);
void SetDefaultShortcut(bool value);
- float Get( bool convert = true );
+ float Get(bool convert = true);
void Set(float value);
- void Increase(int steps);
- void Decrease(int steps);
+ void Increase(float steps);
+ void Decrease(float steps);
// If set to less than 1.0, moving the mouse one pixel will move
// the slider by less than 1 unit
@@ -216,8 +216,8 @@
float Get( bool convert = true );
void Set(float value);
- void Increase(int steps);
- void Decrease(int steps);
+ void Increase(float steps);
+ void Decrease(float steps);
bool ShowDialog(wxPoint pos = wxPoint(-1, -1));
void SetSpeed(float speed);
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