Re: Swamp, zombie fps by Aprone
the debug log makes no sense, here it is anyway remember this does not happen on normal server. I get a lot of error sounds which is weird since normal server is using those same sounds.
Starting program
Loading JAWS Api
Version is 2.9e testing 3
Sapi is set to 0
Loading settings/progress
Creating DirectSound...
Setting Coop level
Sound finished.
First 'sayit'
First sound test.
Using English
Screen resoultion: 1024x768
Client resolution: 11850x7905
Center point: 0,0
Load finished.
Starting us out.
Stopping any previous sounds
Loading multi1.
Attempting to connect to the server.
Identification step 1.
Identification step 2. 172.24.32.67
Identification convert.
Convert done.
Identification step 3. 1126176940
Getting G E T
G E T succeeded.
Testing Drawscreen.
Startup finished.
error in makesound:
C:\swamp/sounds/Get/..
\sounds\Zombies\Tyrant\Evade3.wav -9999 0 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade1.wav -9999 0 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Stalker\Evade2.wav -9999 0 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Canine\Evade2.wav -9999 0 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -9999 0 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Canine\Evade2.wav -15485.9670022496 -1148.80084865196 0
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -3841.71263208915 61.1775168623866 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\E
vade2.wav -3971.16677615737 61.1775168623866 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade2.wav -1792.35794967397 269.719466509499 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -16723.4173213051 785.048926877474 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade2.wav -1750.78174482183 975.030301526628 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade2.wav -1710.70496228283 997.631290018924 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade1.wav -14243.9312484555 482.673043874583 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Lamprey\Evade2.wav -23997.7258744532 -1155.34688107096 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -2527.61895421006 1490.93414693505 0
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\
Weapons\Fieldkit\Wall.wav
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Canine\Evade3.wav -2038.89383227348 -33.5806649362157 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade1.wav -1788.71697126031 -569.177647182232 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Lamprey\Evade3.wav -1195.56497808697 468.446940491874 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Canine\Evade2.wav -1206.04341988105 454.173992805485 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Lamprey\Evade2.wav -2472.87274587
886 357.714080150585 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade1.wav -2788.33113497597 254.950714350362 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -16510.9433022338 1449.58496720177 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -16510.9433022338 1449.58496720177 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade2.wav -5000 860.279979108685 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -5000 872.524634195825 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade1.wav -16863.304111541 1444.37458042361 0
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade1.wav -1480.81575578328 1499.925000625 0
error in
makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -2499.25274984728 986.380114367503 0
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in setsound: Invalid procedure call or argument
C:\swamp\sounds\Weapons\Fieldkit\Wall.wav
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade3.wav -2168.26277650316 1392.99695336477 0
error in makesound:
C:\swamp/sounds/Get/..\sounds\Zombies\Tyrant\Evade2.wav -2784.03039991799 1055.76797347835 0
URL: http://forum.audiogames.net/viewtopic.php?pid=148247#p148247
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