Re: Upcoming technology for game music rendering
Hi Ian,
Thank you very much for your feedback and kind words! I'm really glad you enjoyed the demo. The way the shareware license works is that, if you want to make games as a private individual or a very small business, you don't have to pay the same amount for a commercial license as a big budget game studio would. If you make free games then the engine is also free and you don't have to buy a license, but if you want to make commercial games that are distributed on a small scale through your own website then you would want the shareware license. You certainly don't have to sell anything if you don't want to, and if that's the case then you don't pay anything either.
Kind regards,
Philip Bennefall
URL: http://forum.audiogames.net/viewtopic.php?pid=150544#p150544
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