Re: samtupy camlorn audio wrapper usage

For me, the example that came with the BGT wrapper reliably crashes after playing 256 sounds. I'd probably look into how handles are disposed of when they stop playing (I seem to remember that BGT's sound_pool resets them by setting them to null, rather than reusing the same object, but I didn't check to see if Sam's camlorn_audio version does the same.).

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