Re: How to create pygame menus

Well, I may just use letters then for now to move through my menu. I tried using pyglet to see if I had the same problem with Jaws, but I was having an issue learning how to make it work. For now I think I will stick with pygame until I build a game that exceeds pygame's capability. I would love to know when the the library for the Jaws Hook is complete. I know that other screen readers don't have a problem with this, but it would be nice for Jaws to work with it. It seems strange that no one has addressed this before, but I suppose they probably just settled, or most use a different language.

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