Re: MarinaBreak - new year release from Nyanchan games
My only suggestions would be to make it so that the paddle might move a bit faster, and to let make it so we can swing the paddle a bit more often. Right now, if the ball gets to low for velocity, I've been right on top of it, but because I can't swing the paddle quickly enough, I end up losing. Other then that, I love the game.
A friend of mine just gave a suggestion as well. What if some blocks had powerups that you could get for destroying a certain block? Like Arkanoid had for the SNES?
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