Re: Some ideas for my BTB.
so if we haven't seen the game, maybe upload a version for us to try and see how much is cloned code and how much is totally changed or self written code, so we can decide weather its worth paying for or not?
I think that is a good idea, considering Mason did much the same thing with Scrolling Battles Pro and then stopped developing it shortly after it was released, saying it wasn't designed to be a multiplayer game in the first place. So, providing either a recording, or a concept demo would allow us to evaluate it to determine how the game actually works. We really aren't interested in wasting another five bucks on something that may or may not have a long shelf life, depending on your level of dedication to this project.
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